nds-bootstrap
DreamRadarCartRedirect
Our great sponsors
nds-bootstrap | DreamRadarCartRedirect | |
---|---|---|
72 | 25 | |
1,119 | 64 | |
1.8% | - | |
9.6 | 2.5 | |
5 days ago | 9 months ago | |
C | Assembly | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nds-bootstrap
- Why wont twilight menu ++ run my rom of pokemon heart gold
-
TWiLight Menu++ v25.10.0 & nds-bootstrap v0.72.0: Added AP-fixes for some Pokémon ROM hacks, and fixed cheat support on DSTT-based flashcards
nds-bootstrap
- (TwilightMenu) Is there a fix for Pokemon White/Black freezing when trying to save?
-
Pokemon Black 2 occasionally locks up while Saving. Any possible solutions?
If you’re using twilightmenu/nds-bootstrap it’s a known issue, you could try the nightly build in the comments of that page to see if that’ll solve your issue.
-
Pokemon Black freezing when trying to save sometimes
I seem to have gotten my Black Version to save consistently by running it in DS mode. I've never had widescreen enabled, so I'm not sure if that has any effect. It was also saving consistently when I ran it in TWiLight Menu++. There are a few recently opened issues (like this one: https://github.com/DS-Homebrew/nds-bootstrap/issues/1567) on the nds-boostrap github page that say it is freezing while saving in DS mode and TwiLight Menu++ too, so your mileage may vary.
-
Twilight Menu: Pokémon White 2 freezes while saving
I was able to fix my issue of freezing whilst saving, I opened the per-game settings for the game on TWL++ then turned off "Card Read DMA". Got it from this page; hope this works for you too!
- crashing issues on dsi xl?
-
[Nds Brew] Comment ajouter et initier des tricheurs pour NDS Bootstrap avec NTR Forwardor?
Le NTR \ _Forwardener mentionne "Ajout de la prise en charge de la triche" (Source), mais sans aucune documentation. Cependant, le contributeur a mentionné ce qui suit (Source):
-
Pokémon SoulSilver Randomized NDS file running on TWiLight Menu++ Rocket Robz. Happens every few minutes, I can return to the last time I saved, but it’s annoying. Any clue how to fix it?
This issue looks very similar: https://github.com/DS-Homebrew/nds-bootstrap/issues/1528
-
is there a way to install pokemon black 2 and make it work with pokebank?
If its from something like Twilight Menu++ or Nds-bootstrap , idk if pokemon bank can read the save file, but if doesn't, you could use PKSM to transfer them to a 3DS Pokémon game and transfer from that to Pókemon bank
DreamRadarCartRedirect
- are pokemon from emulated games able to be transfered to home?
-
Poketransporter Redirect Patch
I found a patch online https://github.com/zaksabeast/DreamRadarCartRedirect/tree/v3.0.0 however I have no experience working with ips files or anything of the sort and the usage guide just seems way too ambiguous to me, it states to:
-
Can Pokémon transporter be used with pirates ds games
You can use Transporter with gen 5 ROMs and sav files using Dream Radar Cart Redirect.
-
Can pokemon from hshop games transfer via poketransporter and pokemon bank?
PokeTransporter Patch: https://github.com/zaksabeast/DreamRadarCartRedirect
-
Is it possible to transfer Pokémon from a ROM to Bank?
There's also a patch that redirects poke transporter from looking for a BW/BW2 cartridge to a ROM savefile. https://github.com/zaksabeast/DreamRadarCartRedirect
-
New To Modding
Downloaded XY/ORAS/SM/USUM are identical to legit eShop copies except that they don't have a legit signature from Nintendo, but Luma3DS makes the code that checks signatures say it's legit, so nothing on the system can tell the difference. Transporter only works with BW/B2W2. By default it only works with physical copies since that's the only way Nintendo sold them, but you can make it work with ROMs using Dream Radar Cart Redirect. For DPPtHGSS, you can either use another DS and the Poke Transfer Lab in Unova to do the download play minigame to transfer them up from gen 4 to 5, after which you can use Transporter to get them into Bank. As far as I know, the gen 4 game still needs to be an actual authentic retail cartridge. Or if that's too much fuss, you can use PKSM to grab the Pokemon out of any generation game 1-7, plop them straight into SM/USUM, and then Bank can pick them up from 7 and move them to Home. This bypasses all need for Transporter, a legit gen 4 cart or another DS.
-
Is it possible to transfer Pokemon using Poke Transporter from DS ROMS to 3DS?
Transporter is only compatible with Black, White, Black 2 and White 2. It normally looks for authentic game carts in the slot, but if you want to use it with ROMs, you can use Dream Radar Cart Redirect, which comes as ips patch files that you use Luma's game patching feature to apply to Transporter. Remember to turn on game patching on Luma's config screen. Also note that Poke Transporter doesn't let you pick which Pokemon to transfer. It just grabs everything in box 1 and asks if you want to transport those or no. So make sure everything you want to move and nothing else is in box 1. It drops them in the separate "transfer" box in Bank, which is a dropoff zone. After using Transporter, you need to switch over to Bank and move them out of there and into a regular box before you can use Transporter again. BTW, Bank may not be very happy if the only Pokemon in it are in the transfer box and you don't have a gen 6-7 Pokemon game inserted/installed with a save progressed to where you get the dex. If it's being fussy, put a Wurmple or whatever in a box to make it happy.
-
Now that the 3DS shop is closed, is there a solution using Sky3DS to access Poke Transporter?
A side note: If you want to transport Pokemon from gen 5 or before and your gen 5 game is on an R4 or similar DS flashcart (or is a fake/reproduction cart from eBay), that won't work directly since Transporter only sees actual retail cartridges. There is a workaround though, you can move your ROM and sav into TwilightMenu++ on the CFW console, which plays DS games from the console's SD card. Then you can use Dream Radar Cart Redirect, which makes Dream Radar and Transporter both read sav files off the console SD instead of retail cartridges in the slot.
-
Can you transfer pokemon from a cartridge with multiple games installed?
If you have a Nintendo 3DS with Luma you might be interested in using this https://github.com/zaksabeast/DreamRadarCartRedirect
-
cfw and PokeBank/transfer
Yup, just paste the latest Luma boot.firm and boot.3dsx and you're ready for system update. Bank itself you can get from the eShop. If you have any plans to import Pokemon from gen 5 DS cartridges (or ROMs via Dream Radar Cart Redirect) or gen 1-2 VC games, be sure to pick up Poke Transporter. Since the eShop doesn't list it and you only see the button to open the eShop page to download it after you pay for a Bank subscription, you can either get it from hShop or use this tool to open the eShop page directly to get it.
What are some alternatives?
TWiLightMenu - DSi Menu replacement for DS/DSi/3DS/2DS
PKSM - Gen I to GenVIII save manager.
ndsForwarder - Generate and Install NDS Forwarders
Universal-Updater - An easy to use app for installing and updating 3DS homebrew
Luma3DS - Nintendo 3DS "Custom Firmware"
citra-nightly - THIS IS A STAGING REPO FOR OUR NIGHTLY RELEAES ONLY. For development see our main repo at https://github.com/citra-emu/citra
fastboot3DS - A homebrew bootloader for the Nintendo 3DS that is similar to android's fastboot.
Builds - This is where builds for TWiLight Menu++ and other DS-Homebrew projects are stored.
GodMode9i - GodMode9i Explorer - A full access file browser for the Nintendo DS and DSi consoles :godmode:
TeconmoonWiiVCInjector - Fork of the popular Wii Virtual Console Injector for Wii U by Teconmoon
homebrewery - Create authentic looking D&D homebrews using only markdown