nappgui_src VS nanogui

Compare nappgui_src vs nanogui and see what are their differences.

nappgui_src

SDK for building cross-platform desktop apps in ANSI-C (by frang75)

nanogui

Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL (by mitsuba-renderer)
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nappgui_src nanogui
5 4
437 1,449
- 3.0%
8.9 0.0
4 days ago 7 days ago
C C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nappgui_src

Posts with mentions or reviews of nappgui_src. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-01.

nanogui

Posts with mentions or reviews of nanogui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-23.
  • Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
    15 projects | news.ycombinator.com | 23 Dec 2022
    I've been using nanogui[0] to fit the bill for personal uses.

    To be honest though, I'm at the point where I'd really prefer an easy and lightweight library to setup a http and/or websocket server, and just make a ui in the browser. I've got a simple use case -- I'm just making a simple scene editor & debugging ui for a toy ray tracer.

    I know there are a ton of different libraries out there for the task, but that just makes it hard to evaluate the quality of any given library. I haven't given any a shot, I've only gone so far as to look at them and ponder what the size of the user base is, and question if the project will go inactive in a couple years. Or if it's going to require me to pull in some other host of dependencies.

    Recommendations from HNers welcome!

    [0] https://github.com/mitsuba-renderer/nanogui

  • Is there any MIT/BSD licensed UI framework for C++ ?
    19 projects | /r/cpp | 21 May 2022
    Nanogui : https://github.com/mitsuba-renderer/nanogui
  • NanoGUI VS nanogui - a user suggested alternative
    2 projects | 12 Feb 2022
    The active version of Nano GUI
  • What are you using for GUIs?
    6 projects | /r/cpp | 19 Jan 2022
    Do you know about NanoGUI?

What are some alternatives?

When comparing nappgui_src and nanogui you can also consider the following projects:

nappgui - Cross-Platform C SDK (precompiled)

NanoGUI - Minimalistic GUI library for OpenGL

vkvg - Vulkan 2D graphics library

Elements C++ GUI library - Elements C++ GUI library

i3lock-color - The world's most popular non-default computer lockscreen.

GacUI - GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features.

slope - C/Gtk+ data visualization library.

hikogui - Modern accelerated GUI

capy - 💻Build one codebase and get native UI on Windows, Linux and Web

lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.

reactos - A free Windows-compatible Operating System

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.