nakama
trivy
nakama | trivy | |
---|---|---|
40 | 83 | |
8,313 | 21,388 | |
1.4% | 1.9% | |
8.9 | 9.8 | |
8 days ago | 3 days ago | |
Go | Go | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nakama
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Game Server Framework Recommendation
nakama: https://github.com/heroiclabs/nakama
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Next steps for Postgres pluggable storage
To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:
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Is there anyway to create an “online guild” system in my idle game.
you can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase.
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Starred a game and want to make multi-player like stardew, tips?
I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/
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Question about Multiplayer Lobby System
You could create all this yourself, or you can use existing solutions which handle all this (and much more I didn't mention). One that I'm aware of that works with Godot is Nakama. They have a paid hosting option, or you can host the application yourself.
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I discover that MMORPG are really hard to make
I read using nakama server for this is convinient. https://heroiclabs.com/
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Recommendations for Tech for 1v1 RTS Indie Game
Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before?
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Is it a bad idea to run everything on a server
You might be interested in Nakama server from https://heroiclabs.com/
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Multiplayer Tic Tac Toe: how to create multiple game rooms
Depending on how much effort you want to put in to this, you might consider something like Nakama: https://github.com/heroiclabs/nakama
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What's the 'best' networking solution for Unity? UNet, Photon/Bolt/Fusion, Mirror, Netcode for GOs?
There have been mentions of Normcore, Fish-Net, and Nakama as well.
trivy
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Cloud Security and Resilience: DevSecOps Tools and Practices
4. Trivy: https://github.com/aquasecurity/trivy Trivy is a versatile tool that scans for vulnerabilities in your containers, and also checks for vulnerabilities in your application dependencies.
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A Deep Dive Into Terraform Static Code Analysis Tools: Features and Comparisons
Trivy Owner/Maintainer: Aqua Security Age: First released on GitHub on May 7th, 2019 License: Apache License 2.0 backward-compatible with tfsec
- Suas imagens de container não estão seguras!
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General Docker Troubleshooting, Best Practices & Where to Go From Here
Trivy. A Simple and Comprehensive Vulnerability Scanner for Containers.
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Distroless images using melange and apko
Using Trivy:
- Friends - needs help choosing solution for SBOM vulnerability
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An Overview of Kubernetes Security Projects at KubeCon Europe 2023
Trivy is a mature and comprehensive open source tool from Aqua Security that supports scanning multiple sources, from file systems to containers and VMs. Trivy also looks beyond vulnerabilities, to scan licenses, secrets, infrastructure as code misconfiguration, and more.
- Best vulnerability scanner for DevOps
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About Cloudflare Tunnels
I would suggest to think about the thread model that you are facing so you can have a better mental model of the weak points of your environment. The very very big majority of these attacks will be automated probing for publicly known vulnerabilities or default credentials. That means the maintainers of the software you are running and the channels on which their updates are shipped to you and deployed are very important factors. For software that is not installed from a trusted and well maintained source (e.g. Ubuntus main repository), you want to make extra sure that vulnerabilities are updated. E.g. your deployed docker containers might contain security issues, you can run checks on these with tools like trivy. The same is also true for appliances, in case your router or firewall contains a software vulnerability, how will you be notified and how will the required updates be deployed?
- Docker image vulnerabilities scanning trivy vs synk.io
What are some alternatives?
ggpo - Good Game, Peace Out Rollback Network SDK
snyk - Snyk CLI scans and monitors your projects for security vulnerabilities. [Moved to: https://github.com/snyk/cli]
GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
grype - A vulnerability scanner for container images and filesystems
LiteNetLib - Lite reliable UDP library for Mono and .NET
clair - Vulnerability Static Analysis for Containers
rapier - 2D and 3D physics engines focused on performance.
checkov - Prevent cloud misconfigurations and find vulnerabilities during build-time in infrastructure as code, container images and open source packages with Checkov by Bridgecrew.
starboard - Moved to https://github.com/aquasecurity/trivy-operator
syft - CLI tool and library for generating a Software Bill of Materials from container images and filesystems
siad - The Sia daemon
falco - Cloud Native Runtime Security