nakama
QuestDB
nakama | QuestDB | |
---|---|---|
40 | 311 | |
8,313 | 13,475 | |
1.4% | 0.7% | |
8.9 | 9.7 | |
8 days ago | 5 days ago | |
Go | Java | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nakama
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Game Server Framework Recommendation
nakama: https://github.com/heroiclabs/nakama
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Next steps for Postgres pluggable storage
To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:
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Is there anyway to create an “online guild” system in my idle game.
you can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase.
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Starred a game and want to make multi-player like stardew, tips?
I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/
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Question about Multiplayer Lobby System
You could create all this yourself, or you can use existing solutions which handle all this (and much more I didn't mention). One that I'm aware of that works with Godot is Nakama. They have a paid hosting option, or you can host the application yourself.
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I discover that MMORPG are really hard to make
I read using nakama server for this is convinient. https://heroiclabs.com/
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Recommendations for Tech for 1v1 RTS Indie Game
Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before?
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Is it a bad idea to run everything on a server
You might be interested in Nakama server from https://heroiclabs.com/
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Multiplayer Tic Tac Toe: how to create multiple game rooms
Depending on how much effort you want to put in to this, you might consider something like Nakama: https://github.com/heroiclabs/nakama
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What's the 'best' networking solution for Unity? UNet, Photon/Bolt/Fusion, Mirror, Netcode for GOs?
There have been mentions of Normcore, Fish-Net, and Nakama as well.
QuestDB
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How to Forecast Air Temperatures with AI + IoT Sensor Data
If your data lacks uniform time intervals between consecutive entries, QuestDB offers a solution by allowing you to sample your data. After that, MindsDB facilitates creating, training, and deploying your time-series models.
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Normalizing Grafana charts with window functions
If you're interested in that functionality or have any other feedback, please drop by our open source repository or community Slack and let us know.
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How to increase Grafana refresh rate frequency
QuestDB is a high-performance time series database with SQL analytics that can power through market data ingestion and analysis. It's open source and integrates well with the tools and languages you use. Check us out!
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Building a faster hash table for high performance SQL joins
Looks like full keys are always compared if hash codes test equal, which is what I'd expect. For example: https://github.com/questdb/questdb/blob/master/core/src/main...
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K3s Traefik Ingress - configured for your homelab!
But of course, I want to run a QuestDB instance on my node, which uses two additional TCP ports for Influx Line Protocol (ILP) and Pgwire communication with the database. So how can I expose these extra ports on my node and route traffic to the QuestDB container running inside of k3s?
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Annotations in Kubernetes Operator Design
In this post, I will detail a way in which I recently used annotations while writing an operator for my company's product, QuestDB. Hopefully this will give you an idea of how you can incorporate annotations into your own operators to harness their full potential.
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Is all data time-series data?
QuestDB is an open source, high performance time series database. With its massive ingestion throughput speeds and cost effective operation, QuestDB reduces infrastructure costs and helps you overcome tricky ingestion bottlenecks. Thanks for reading!
- questdb: NEW Data - star count:12960.0
What are some alternatives?
ggpo - Good Game, Peace Out Rollback Network SDK
TDengine - TDengine is an open source, high-performance, cloud native time-series database optimized for Internet of Things (IoT), Connected Cars, Industrial IoT and DevOps.
GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
arctic - High performance datastore for time series and tick data
LiteNetLib - Lite reliable UDP library for Mono and .NET
ClickHouse - ClickHouse® is a free analytics DBMS for big data
rapier - 2D and 3D physics engines focused on performance.
SQLAlchemy - The Database Toolkit for Python
starboard - Moved to https://github.com/aquasecurity/trivy-operator
VictoriaMetrics - VictoriaMetrics: fast, cost-effective monitoring solution and time series database
siad - The Sia daemon
tsbs - Time Series Benchmark Suite, a tool for comparing and evaluating databases for time series data