mu1 VS Odin

Compare mu1 vs Odin and see what are their differences.

mu1

Prototype tree-walking interpreter back when Mu was a high-level statement-oriented language, c. 2018 (by akkartik)
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mu1 Odin
3 84
2 5,641
- 5.7%
0.0 9.9
almost 5 years ago 3 days ago
HTML Odin
- BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mu1

Posts with mentions or reviews of mu1. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.
  • Small Project Build Systems (2021)
    2 projects | news.ycombinator.com | 3 Apr 2023
    I got sick of juggling code that migrated from one category to the other, so I wrote a little script that deals with chopping up a large source file into multiple TUs before feeding them to the compiler.

    https://github.com/akkartik/mu1/blob/master/build2

    More details: https://news.ycombinator.com/item?id=33574154#33575045

  • Ask HN: Programming Without a Build System?
    15 projects | news.ycombinator.com | 12 Nov 2022
    This really speaks to me. Modern software is too hard to assemble from source. If you're shipping sources, every moving part you add increases the odds of something going wrong on other people's computers.

    It's worth having some skepticism of tools. By making some operations easy, tools encourage them. Build systems make it easy to bloat software. Package managers make it easy to bloat dependencies. This dynamic explains why Python in particular has such a terrible package management story. It's been around longer than Node or Rust, so if they seem better -- wait 10 years!

    For many of my side projects I try to minimize moving parts for anyone (usually the '1' is literally true) who tries them out. I work in Unix, and one thing I built is a portable shell script that acts like a build system while being much more transparent about what it does: https://codeberg.org/akkartik/basic-build

    When I use this script my build instructions are more verbose, but I think that's a good thing. They're more explicit for newcomers, and they also impose costs that nudge me to keep my programs minimalist.

    You can see this build system evolve to add partial builds and parallel builds in one of my projects:

    https://github.com/akkartik/mu1/blob/master/build0

    https://github.com/akkartik/mu1/blob/master/build1

    https://github.com/akkartik/mu1/blob/master/build2

    https://github.com/akkartik/mu1/blob/master/build3

    https://github.com/akkartik/mu1/blob/master/build4

    Each of these does the same thing for this one repo -- build it -- but adding successively more bells and whistles.

    I think providing just the most advanced version, build4, would do my users a disservice. It's also the most likely to break, where build0 is rock solid. If my builds do break for someone, they can poke around and downgrade to a simpler version.

  • 10 Years Against Division of Labor in Software
    5 projects | news.ycombinator.com | 22 Jan 2022
    Totally agreed!

    Here's a prototype from a few years ago where I tried to make this easier: https://github.com/akkartik/mu1#readme (read just the first few paragraphs)

    I still think the full answer lies in this direction.

Odin

Posts with mentions or reviews of Odin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-15.

What are some alternatives?

When comparing mu1 and Odin you can also consider the following projects:

iceberg - Twitter hit an iceberg, let's replace the ship by Thanksgiving (Nov 24, 2022)

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

create-react-app-zero - All of Create React App, none of the dependencies

v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

WikidPad - WikidPad is a single user desktop wiki

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

pyenv-virtualenv - a pyenv plugin to manage virtualenv (a.k.a. python-virtualenv)

rust - Empowering everyone to build reliable and efficient software.

llvm-mingw - An LLVM/Clang/LLD based mingw-w64 toolchain

carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

squeak.org - Squeak/Smalltalk Website

Beef - Beef Programming Language