Msgpack-Cli
Protobuf.NET
Msgpack-Cli | Protobuf.NET | |
---|---|---|
1 | 11 | |
831 | 4,667 | |
0.4% | 1.0% | |
2.1 | 5.6 | |
3 months ago | about 1 month ago | |
C# | C# | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Msgpack-Cli
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Feedback request: a super-lightweight library for transferring data between applications
In comparison, msgpack/flatbuffers are much more complex and have their own build dependency. For example, this is what you'll need for msgpack - https://github.com/msgpack/msgpack-cli/tree/master/src/MsgPack
Protobuf.NET
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Why should we use Protobuf in Web API as data transfer protocol.
To get started, download the Protobuf-net NuGet package from NuGet.
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ProtoBuf message serialization in Akka.NET using protobuf-net
This article requires that reader is familar with core concept of Akka.NET serialization (see https://getakka.net/articles/serialization/serialization.html) and ProtoBuf-Net library (see https://github.com/protobuf-net/protobuf-net).
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Auto-Incrementing Sequences
The model used, a simple invoice which uses protobuf-net 1 NuGet package to store information in a binary file.
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A .NET source generator for generating object mappings. Trimming save and fast. Inspired by MapStruct.
Not sure if it works with gRPC but I really like how Protobuf.NET uses attributes like other serializers instead of needing to write a .proto and generate (not-very-C#-friendly) classes from it. Well, until you need to interop with other languages.
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Practice resources for handling and optimizing large game data sets?
I mentioned JSON, but there are many formats that are much more efficient. I can mention FlatBuffers, MessagePack and ProtoBuf. These are the ones I've used myself, and personally I'm most comfortable with MessagePack and ProtoBuf. I don't think the performance would be an issue if you had to choose between these three, it's mostly the API that is different.
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Automatically generate proxy services for blazor wasm+asp.net core?
The closest way would be using Grpc.Web + Protobuf.net. The overall experience is pretty close to WCF server + Client where you share a common interface and let the client and server just call through those.
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gRPC Development experience in modern .NET
Grpc Web with Blazor WASM is a really pleasant experience so far imo for my personal projects at home. You have strongly typed models and methods and you have choice on sharing the contract between client and server if you're using code first instead of proto IDL files (e.g. protobuf-net).
- What is your preferred way of creating application specific files for a local application?
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Integrating Apollo Studio with GraphQL for .NET - Part 2
It's pretty straight-forward to follow the protobuf-net docs to serialize the report, but we should really GZIP the stream for sending to reduce bandwidth consumption and improve performance:
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Integrating Apollo Studio with GraphQL for .NET - Part 1
There are a number of Protobuf implementations for .NET Core, but I like protobuf-net as it's a nice, clean, Apache 2.0 Licensed implementation. It is also supported by protogen, a great online generator that will output protobuf-net classes ready for use (for its CSharp profile). If you open the latest schema from the link here, you can simply paste into the generator. NOTE: At the time of writing, [(js_preEncoded)=true] isn't supported by the generator, and can be removed from the proto schema.
What are some alternatives?
MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Protobuf - Protocol Buffers - Google's data interchange format
ProtoBuf - C# code generator for reading and writing the protocol buffers format
Bond - Bond is a cross-platform framework for working with schematized data. It supports cross-language de/serialization and powerful generic mechanisms for efficiently manipulating data. Bond is broadly used at Microsoft in high scale services.
Json.NET - Json.NET is a popular high-performance JSON framework for .NET
ZeroFormatter - Infinitely Fast Deserializer for .NET, .NET Core and Unity.
Utf8Json - Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
Wire - Binary serializer for POCO objects
NSwag - The Swagger/OpenAPI toolchain for .NET, ASP.NET Core and TypeScript.