mpp VS vkQuake2

Compare mpp vs vkQuake2 and see what are their differences.

mpp

Media Process Platform (MPP) module (by rockchip-linux)

vkQuake2

id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4) (by kondrak)
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mpp vkQuake2
3 4
411 879
5.4% -
9.5 7.4
9 days ago 2 months ago
C C
Apache License 2.0 GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mpp

Posts with mentions or reviews of mpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-17.
  • Using Rockchip's HW acceleration?
    3 projects | /r/ffmpeg | 17 Apr 2023
    I cloned and built it (after building its dependencies: librga from https://github.com/JeffyCN/rockchip_mirrors/tree/linux-rga ; mpp from https://github.com/rockchip-linux/mpp)
  • An alternative to FFmpeg?
    3 projects | /r/rust | 24 Mar 2023
    There's also video4linux2 hardware decode APIs and various vendor-specific libraries, e.g. Rockchip's. On many particular platforms, doing hardware decoding without ffmpeg seems pretty approachable. Even making a nice combo library that supports a variety of them seems feasible. And obviously when the hardware's available (exists, the right kernel drivers are loaded, the C library's around if necessary, the permissions are right, it's not busy, etc.) hardware seems preferable. But it'd be nice to also support a fallback to software and then we're back to ffmpeg.
  • RockPro64 RK3399 OpenMax IL
    2 projects | /r/PINE64official | 13 Aug 2021
    I know Rockchip have their non-standard "MPP" framework for making use of their hardware encoders and decoders at https://github.com/rockchip-linux/mpp which is an option if you're OK with sticking on the 4.4 BSP kernel.

vkQuake2

Posts with mentions or reviews of vkQuake2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-22.

What are some alternatives?

When comparing mpp and vkQuake2 you can also consider the following projects:

hardware-rockchip-omx_il - hardware/rockchip/omx_il

ironwail - High-performance QuakeSpasm fork

vkQuake - Vulkan Quake port based on QuakeSpasm

0ad - Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)

kawaii-player - Multimedia player, media library manager and portable media server with PC-To-PC casting feature.

Q2RTX - NVIDIA’s implementation of RTX ray-tracing in Quake II

Entertainment Library Synchronizer - Corionis Entertainment Library Synchronizer data management and back-up tool

Qt5 - Qt 5 source code in addition to patches developed by CipSoft GmbH for use in the Tibia Client.

ffmpeg-rk - 支持rockchip mpp硬件加速编解码的ffmpeg版本。Forked ffmpeg that supports rkmpp decodeing, encoding and rga scaling

vitaQuake - Port of Quake for Playstation Vita

onnxruntime - ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator

doon-vk - Personal exploration of the Vulkan API