monolithic
Hauk
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monolithic | Hauk | |
---|---|---|
14 | 23 | |
706 | 566 | |
2.3% | - | |
4.5 | 4.6 | |
6 months ago | 9 months ago | |
Shell | Java | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
monolithic
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LAN Party game caching made easy
A LAN party setup might still prefer this lancache setup for better experience depending on your network setup. This user talks about clients preferring Steam's functionality on a slower Steam client to a faster server with a bigger pipe: https://github.com/lancachenet/monolithic/issues/85#issuecom...
A smarter implementation could handle it better. But probably not an issue for the majority who aren't at lan parties and are at home. I also find my own Steam client will only connect to 1 host, and not attempt any others before falling back to downloading from Steam.
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Unorthodox Things to Self Host?
hmm LanCache? https://hub.docker.com/r/lancachenet/monolithic
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How to debug the Steam backup procedure (Deck -> NAS)
Run this docker container on your NAS and never worry about it again. https://hub.docker.com/r/lancachenet/monolithic It will make a copy of every game you download on either system. Then when the other machine asks for file it will serve them locally from your NAS.
- Something like Sonarr/Radarr for games
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How to find the download/cdn server for a game launcher
There are some projects out there that try to cache game updates and the like. Something like this: https://github.com/lancachenet/monolithic
- Steam on PC & Steam Deck uses up all my bandwidth when downloading!
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Elastic bandwidth for a rural area
Aside from bandwidth steering you also might want to look into LanCache (previously SteamCache), a transparent caching service that runs in a docker container.
- Game library management
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[Question] The best way to keep Steam library updated on Synology NAS
If you want to save traffic for updating multiple PCs — install caching proxy https://developer.valvesoftware.com/wiki/SteamPipe#LAN_Caching or this https://hub.docker.com/r/lancachenet/monolithic
- Hey Steam devs, could you make this a thing? (local Steam games update server)
Hauk
- Replacement for Apple's FindMy?
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Unorthodox Things to Self Host?
Hmm. My favorite thing I never actually used — Hauk. Location sharing. I.e. install app on your phone, it creates a link that you can send to someone, and they would see your location on a map on your server.
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How to run secure docker containers? (for a neophyte)
If you only run official containers from popular repositories, and not less known repositories (which carry more risk), then the normal Rootful Docker is fine.\ I like running smaller projects such as https://github.com/bilde2910/Hauk/, so just in case the Docker image gets infected because e.g. the dev gets hacked, I run Rootless Docker to prevent damage.
- Android location tracking (on demand)
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I'm looking for a Google Maps alternative. Specifically for the location sharing feature.
If you don't mind self-hosting, check out Hauk.
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Location sharing with iOS and Android solution?
Hauk https://github.com/bilde2910/Hauk (my first choice)
- Are there any self hostable and open source alternatives to airtags/Tiles?
- Ask HN: What services/apps are you self-hosting?
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Travel tracker self hosted
I'm not sure if this is what you want, but there's something called Hauk you can host yourself.
- What projects do you wish there was a self hosted version of
What are some alternatives?
Gamearr
Open Source Routing Machine (OSRM) - Open Source Routing Machine - C++ backend
lancache-rpi - (Unofficial RPI Version) - A lancache service capable of caching all CDNs in a single instance
μlogger - μlogger • web viewer for tracks uploaded with μlogger mobile client
steamcache-dns - DNS Docker service for a steamcache.
TileServer GL - Vector and raster maps with GL styles. Server side rendering by MapLibre GL Native. Map tile server for MapLibre GL JS, Android, iOS, Leaflet, OpenLayers, GIS via WMTS, etc.
cloud-morph - Decentralize, Self-host Cloud Gaming/Application
OpenTripPlanner - An open source multi-modal trip planner
cartridge - Cartridge is a convenient self-hosted game collection library with easy file downloads and automatically imported metadata and images.
TileServer PHP - MBTiles and MapTiler folder hosting with TileJSON, OGC WMTS, UTFGrid interaction and web interface. QGIS & ESRI ArcGIS compatible. Runs on any Apache+PHP webhosting. MapBox Studio Vector Tiles hosting.
steamcache - network HTTP cache for popular game clients
php-tracks-recorder - PHP front & backend for owntracks & overland payload