Mimic
client-godot
Mimic | client-godot | |
---|---|---|
5 | 3 | |
525 | 16 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mimic
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Open-source, safe match Acceptance and Champion Selection tool : AutoLoL-GUI
In addition to what u/HKayn wrote, Mimic is no longer supported. See https://github.com/molenzwiebel/Mimic/issues/54
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I just made a program to auto-accept your games (more info in the comments)
Nice work! If you want to develop it further then you're probably better off using the League client API. There's already a project called Mimic which allows you to accept lobbies and do champ select remotely, so a similar approach could be used to automate that process instead. Don't know if Riot would be happy about it though.
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Is there an app for queueing on my phone? Companion app?
As another person said, Mimic does exactly that, and the GitHub page even has the tagline "League from the safety of your toilet."
- Crap-cept | SivHD
client-godot
- Raccoons Rise Up – 100% Open Source F2P Mmorpg TextBased Resource Management Sim
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Raccoons Rise Up - 100% Open Source Free to Play MMORPG Text Based Long Term Progressive Resource Management Sim
Game Client Source: https://github.com/Raccoons-Rise-Up/client-godot [License: GPL-3.0]
- Raccoons Rise Up - 100% Open Source Free to Play MMORPG Text Based Long Term Progressive Resource Manamgement Sim
What are some alternatives?
Deceive - 🎩 Appear offline for the League of Legends client.
GodotModulesCSharp-Old - A set of scripts / modules to kick start your C# Godot 3.x game.
LCU-Enhancement-Suite - :video_game: Enhancement suite for the League of Legends Client
server - A multi-threaded console / game server that handles logging, user commands and connections from clients.
Programming-Language-Benchmarks - Yet another implementation of computer language benchmarks game
Fall-for-Greed - A survival game I'm working on.
Cassandra - DataStax C# Driver for Apache Cassandra
AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.
Bridge.NET - :spades: C# to JavaScript compiler. Write modern mobile and web apps in C#. Run anywhere with Bridge.NET.
TrueUO - https://trueuo.com
LeagueOfLegends-int-list - A league of legends int list that saves all your targets in a database and pops up in champ select when they've been found.
Unity-Rpg - unity rpg engine that is free and opensource