modorganizer2-linux-installer
gamescope
modorganizer2-linux-installer | gamescope | |
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239 | 422 | |
841 | 1,792 | |
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7.3 | 7.9 | |
1 day ago | about 1 year ago | |
Shell | C++ | |
GNU General Public License v3.0 only | BSD 2-clause "Simplified" License |
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modorganizer2-linux-installer
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How to prevent update on linux - a solution.
Normally, the appmanifest read-only works fine, but on Linux (or at least for me on PopOS 22.04) I had a problem with that method. Everytime I launched steam, it edited that file even in read-only mode. Also I use modorganizer2-linux-installer, which launches MO2 through default skyrim proton prefix.
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How To Mod Oblivion On The Steam Deck
ModOrganizer 2 For Linux
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OBSE Loader (mod loader for Oblivion) keeps crashing when loading/starting game
I’m not running OBSE by itself. I’m running it alongside Mod Organizer 2. This script will setup MO2 for you and set it so that Steam launches it automatically when you press play. Then, you’ll need to follow this doc to install OBSE alongside MO2. Hopefully that would setup all of your pathing correctly.
- It's not the Game. It's the Process
- New vegas at the airport
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Modding Oblivion
Use this script. It should set everything up for you so that MO2 launches automatically when you start Oblivion through Steam.
- Vortex install stuck at “installing dotnet”
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What is the feasibility of modding on Linux?
Using this MO2 installer I've got pretty much everything working through Steam's Proton in Fedora for SSE 1.6.640.
- Is it possible to download mods off of Nexus using the "Mod Manager Download" link?
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Cannot install Mod Organizer 2.
Hey, so I'm trying to install Mod Organizer 2 for Skyrim: Special Edition, specifically using this https://github.com/rockerbacon/modorganizer2-linux-installer
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
Proton - Compatibility tool for Steam Play based on Wine and additional components
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
sway - i3-compatible Wayland compositor
skse64 - Skyrim SE Script Extender
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
modorganizer - Mod manager for various PC games. Discord Server: https://discord.gg/ewUVAqyrQX if you would like to be more involved
wine - Wine with a bit of extra spice
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
goldberg_emulator
Magpie - An all-purpose window upscaler for Windows 10/11.