Mockito
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Mockito | JDK | |
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11 | 191 | |
14,584 | 18,393 | |
0.9% | 2.4% | |
9.0 | 10.0 | |
5 days ago | 4 days ago | |
Java | Java | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mockito
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Wednesday Links - Edition 2023-01-18
Mockito 5 Released (1 min)🎉 https://github.com/mockito/mockito/releases/tag/v5.0.0
- Mockito 5.0.0 released, requires Java 11
- Mockito 5: prepare for future JDK versions
- 5 easy paths to become a recognized Java expert. Really. For free.
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Mockito and non-debuggable testBuildTypes
For those using a "release" testBuildType for integration tests, what does your mocking setup look like? My app is stuck on Mockito 2.23.4, because higher (> 1.8.12) versions of Byte Buddy required beyond that point [do not play nicely with non-debuggable APKs](https://github.com/mockito/mockito/issues/2302). Solutions I've considered so far:
- Mockito - Most popular Mocking framework for unit tests written in Java
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20+ Trending and Popular Java Open Source Project
Mockito
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Reverse engineering Mockito. Part 2. Dynamic dependency injection
The code is pretty self explanatory but here's a quick run down. o.getClass().getDeclaredFields() gets us an array of all the fields. We then have a enhanced for loop that loops over the array. Check if the field is annotated field.isAnnotationPresent(Gucci.class). If it is then we set its modifier to true with field.setAccessible(true);. If we don't do this and the field is private we will get an error. Then we get the binary name of the field, field.getGenericType().getTypeName();, remember its just the package and the class name. Lastly we set the value of the field, field.set(o,dynamicInjection(classLoader,binaryName). With that we have now created a dependency injection annotation with the Junit 5 extension model. Now I am sure you can see the tower of exceptions, which is obviously not ideal. I'm not sure how I want to handle all the exceptions yet. However, I will be digging around the Mockito code base to see if I can find how they handle all their exceptions.
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JVM Testing Newsletter | June 2021
Mockito 3.11.* releases
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Writing Apache Parquet Files
Hi, I've been trying to write parquet files on android for the past couple of days, and have really been struggling to find a solution. My original hypothesis was to just use the java parquet implementation (https://github.com/apache/parquet-mr), but I've since realized that not all java libraries play well with Android. I've gone through essentially dependency hell trying to franken-fit the library into my project, and imported as much as i could before hitting walls such as this one (https://github.com/mockito/mockito/issues/841).
JDK
- JEP draft: Exception handling in switch
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Java 23: The New Features Are Officially Announced
Completely gutted from the OpenJDK, last I checked. See here for the culprit PR: https://github.com/openjdk/jdk/pull/18688
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macOS 14.4 might break Java on your machine
> Yes, they're changing one aspect of signal handler use to work around this problem. They're not stopping the use of signal handlers in general. Hotspot continues to use signals for efficiency in general. See https://github.com/openjdk/jdk/blob/9059727df135dc90311bd476...
This whole thread is about SIGSEGV, and specifically their SIGSEGV handling. However, catching normal signals is not about efficiency.
Some of their exception handling is still odd: There is no reason for a program that receives SIGILL to ever attempt continuing. But others is fine, like catching SIGFPE to just forward an exception to the calling code.
(Sure, you could construct an argument to say that this is for efficiency if you considered the alternative to be implementing floating point in software so that all exceptions exist in user-space, but hardware floating point is the norm and such alternative would be wholly unreasonable.)
> The wonderful thing about choosing not to care about facts is having whatever opinions you want.
I appreciate the irony of you making such statement, proudly thinking that your opinion equals fact, and therefore any other opinion is not.
This discussion is nothing but subjective opinion vs. subjective opinion. Facts are (hopefully, as I can only speak for myself) inputs to both our opinions, but no opinion about "good" or "bad", "nasty" or not can ever be objective. Objective code quality does not exist.
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The Return of the Frame Pointers
I remember talking to Brendan about the PreserveFramePointer patch during my first months at Netflix in 2015. As of JDK 21, unfortunately it is no longer a general purpose solution for the JVM, because it prevents a fast path being taken for stack thawing for virtual threads: https://github.com/openjdk/jdk/blob/d32ce65781c1d7815a69ceac...
- JDK-8180450: secondary_super_cache does not scale well
- The One Billion Row Challenge
- AVX2 intrinsics for Arrays.sort methods (int, float arrays)
- A gentle introduction to two's complement
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Java JEP 461: Stream Gatherers
Map doesn't implement the Collection interface.
https://github.com/openjdk/jdk/blob/master/src/java.base/sha...
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C++23: Removing garbage collection support
C++ lets you write anything you can imagine, and the language features and standard library often facilitate that. The committee espouses the view that they want to provide many "zero [runtime] cost," abstractions. Anybody can contribute to the language, although the committee process is often slow and can be political, each release the surface area and capability of the language gets larger.
I believe Hazard Pointers are slated for C++26, and these will add a form "free later, but not quite garbage collection" to the language. There was a talk this year about using hazard pointers to implement a much faster std::shared_ptr.
It's a language with incredible depth because so many different paradigms have been implemented in it, but also has many pitfalls for new and old users because there are many different ways of solving the same problem.
I feel that in C++, more than any other language, you need to know the actual implementation under the hood to use it effectively. This means knowing not just what the language specifies, but can occaissionally require knowing what GCC or Clang generate on your particular hardware.
Many garbage collected languages are written in or have parts of their implementations in C++. See JS (https://github.com/v8/v8)and Java GC (https://github.com/openjdk/jdk/tree/36de19d4622e38b6c00644b0...)
I am not an expert on Java (or C++), so if someone knows better or can add more please correct me.
What are some alternatives?
WireMock - A tool for mocking HTTP services
Graal - GraalVM compiles Java applications into native executables that start instantly, scale fast, and use fewer compute resources 🚀
REST Assured - Java DSL for easy testing of REST services
aircraft - The A32NX & A380X Project are community driven open source projects to create free Airbus aircraft in Microsoft Flight Simulator that are as close to reality as possible.
MockServer - MockServer enables easy mocking of any system you integrate with via HTTP or HTTPS with clients written in Java, JavaScript and Ruby. MockServer also includes a proxy that introspects all proxied traffic including encrypted SSL traffic and supports Port Forwarding, Web Proxying (i.e. HTTP proxy), HTTPS Tunneling Proxying (using HTTP CONNECT) and SOCKS Proxying (i.e. dynamic port forwarding).
steam-runtime - A runtime environment for Steam applications
Testcontainers - Testcontainers is a Java library that supports JUnit tests, providing lightweight, throwaway instances of common databases, Selenium web browsers, or anything else that can run in a Docker container.
OkHttp - Square’s meticulous HTTP client for the JVM, Android, and GraalVM.
Cucumber - Cucumber for the JVM
kitten - A statically typed concatenative systems programming language.
Selenium
intellij-community - IntelliJ IDEA Community Edition & IntelliJ Platform