JDK
aircraft
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JDK | aircraft | |
---|---|---|
191 | 140 | |
18,393 | 4,897 | |
2.4% | 0.7% | |
10.0 | 9.5 | |
4 days ago | 4 days ago | |
Java | TypeScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
JDK
- JEP draft: Exception handling in switch
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Java 23: The New Features Are Officially Announced
Completely gutted from the OpenJDK, last I checked. See here for the culprit PR: https://github.com/openjdk/jdk/pull/18688
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macOS 14.4 might break Java on your machine
> Yes, they're changing one aspect of signal handler use to work around this problem. They're not stopping the use of signal handlers in general. Hotspot continues to use signals for efficiency in general. See https://github.com/openjdk/jdk/blob/9059727df135dc90311bd476...
This whole thread is about SIGSEGV, and specifically their SIGSEGV handling. However, catching normal signals is not about efficiency.
Some of their exception handling is still odd: There is no reason for a program that receives SIGILL to ever attempt continuing. But others is fine, like catching SIGFPE to just forward an exception to the calling code.
(Sure, you could construct an argument to say that this is for efficiency if you considered the alternative to be implementing floating point in software so that all exceptions exist in user-space, but hardware floating point is the norm and such alternative would be wholly unreasonable.)
> The wonderful thing about choosing not to care about facts is having whatever opinions you want.
I appreciate the irony of you making such statement, proudly thinking that your opinion equals fact, and therefore any other opinion is not.
This discussion is nothing but subjective opinion vs. subjective opinion. Facts are (hopefully, as I can only speak for myself) inputs to both our opinions, but no opinion about "good" or "bad", "nasty" or not can ever be objective. Objective code quality does not exist.
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The Return of the Frame Pointers
I remember talking to Brendan about the PreserveFramePointer patch during my first months at Netflix in 2015. As of JDK 21, unfortunately it is no longer a general purpose solution for the JVM, because it prevents a fast path being taken for stack thawing for virtual threads: https://github.com/openjdk/jdk/blob/d32ce65781c1d7815a69ceac...
- JDK-8180450: secondary_super_cache does not scale well
- The One Billion Row Challenge
- AVX2 intrinsics for Arrays.sort methods (int, float arrays)
- A gentle introduction to two's complement
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Java JEP 461: Stream Gatherers
Map doesn't implement the Collection interface.
https://github.com/openjdk/jdk/blob/master/src/java.base/sha...
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C++23: Removing garbage collection support
C++ lets you write anything you can imagine, and the language features and standard library often facilitate that. The committee espouses the view that they want to provide many "zero [runtime] cost," abstractions. Anybody can contribute to the language, although the committee process is often slow and can be political, each release the surface area and capability of the language gets larger.
I believe Hazard Pointers are slated for C++26, and these will add a form "free later, but not quite garbage collection" to the language. There was a talk this year about using hazard pointers to implement a much faster std::shared_ptr.
It's a language with incredible depth because so many different paradigms have been implemented in it, but also has many pitfalls for new and old users because there are many different ways of solving the same problem.
I feel that in C++, more than any other language, you need to know the actual implementation under the hood to use it effectively. This means knowing not just what the language specifies, but can occaissionally require knowing what GCC or Clang generate on your particular hardware.
Many garbage collected languages are written in or have parts of their implementations in C++. See JS (https://github.com/v8/v8)and Java GC (https://github.com/openjdk/jdk/tree/36de19d4622e38b6c00644b0...)
I am not an expert on Java (or C++), so if someone knows better or can add more please correct me.
aircraft
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In December 2023, what would you recommend as a first pay ware Airliner?
As mentioned already the Flybywire A320 neo is a good plane. It's a community project and it's completely free. If you feel like it you can even contribute yourself to the FBW project via their pages on Github. https://flybywiresim.com/a32nx/ https://github.com/flybywiresim/aircraft
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Does Zibo 738 work on MSFS
The equivalent in MSFS is the A320NX by FlyByWire.
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Current third party aircraft
FlyByWire A380-841 https://flybywiresim.com/ - Freeware (
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Free aircrafts ?
You can get the H-135 helicopter for free. There's the FlyByWire mod for the default A320NX.
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Issue with climbing on the FBW A320N
no apoligies needed for that! I can't quickly check myself right now, but at least on the GitHub project nobody yet mentions that being an issue since the last sim update. This doesn't mean I don't believe you have the problem, I just won't be able to help you out now.
- I need help.
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Playing with my 3yo Son
Here is FBW's site
- Lite 777 or 737
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Any realistic airliners?
The FlyByWire A320NX is a free upgrade to the sim's A320.
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Altitude not showing
By going to https://flybywiresim.com/ and downloading the FBW A320NX.
What are some alternatives?
Graal - GraalVM compiles Java applications into native executables that start instantly, scale fast, and use fewer compute resources 🚀
salty-747 - An open-source modification for the default MSFS 747-8, aiming to improve the lacking features and realism of the default aircraft.
steam-runtime - A runtime environment for Steam applications
littlenavmap - Little Navmap is a free flight planner, navigation tool, moving map, airport search and airport information system for Flight Simulator X, Microsoft Flight Simulator 2020, Prepar3D and X-Plane.
OkHttp - Square’s meticulous HTTP client for the JVM, Android, and GraalVM.
msfs-community-downloader - MSFS add-in downloader
kitten - A statically typed concatenative systems programming language.
buttplug-rs - Rust Implementation of the Buttplug Sex Toy Control Protocol
intellij-community - IntelliJ IDEA Community Edition & IntelliJ Platform
msfs_tbm930_project - Improvement project for the MSFS default TBM930.
imagepipe - Image processing pipeline
msfs_tbm930_project - Improvement project for the MSFS default TBM930.