mobius-shader
Möbius transformations in GLSL (by ubavic)
Godot-Cel-Shader
A Cel Shader for the Godot Engine (by EXPWorlds)
mobius-shader | Godot-Cel-Shader | |
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1 | 3 | |
6 | 229 | |
- | - | |
2.7 | 0.0 | |
over 2 years ago | almost 4 years ago | |
GLSL | GLSL | |
BSD 3-clause "New" or "Revised" License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mobius-shader
Posts with mentions or reviews of mobius-shader.
We have used some of these posts to build our list of alternatives
and similar projects.
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Möbius mixer
Created with a custom shader
Godot-Cel-Shader
Posts with mentions or reviews of Godot-Cel-Shader.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-11.
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Faces on 3D model disappear after applying cell shader
I'm using this cell shader for my game https://github.com/EXPWorlds/Godot-Cel-Shader. After applying it to my mesh, a few of the faces disappear as shown by the screenshots bellow. I've flipped the normals and reimported, but nothing changed. Any help would be appreciated
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I've been experimenting with non-photorealistic rendering in Godot for a bit. Finally got a result I like.
(1) https://github.com/EXPWorlds/Godot-Cel-Shader
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Blender Shader to Godot
And about cell shading... did you see this shader?
What are some alternatives?
When comparing mobius-shader and Godot-Cel-Shader you can also consider the following projects:
Open4Es-Shader-Android - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.
GodotRetro - A pack of retro shaders to Godot!
godot-text-gradient-shader - Allows you to add a gradient to text in godot (thereoetically other stuff too)
Godot-3D-Stylized-Water - This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file