mk64
oot
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mk64
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Mario Kart 64 Port Possible On MiyooMini?
It appears that the Mario Kart 64 decompilation is in progress. In a matter of months to years, it may be ready as well.
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FYI: The scamming with Super Mario 64 has come to an end
Not sure how tangible it is but look here https://github.com/n64decomp/mk64
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Every N64 decompilation project + 2 microcode disassemblies
https://github.com/n64decomp/mk64 Mario Kart 64
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I made the Rainbow Bridge from the Marvel movies using shader graph for a game jam :D
Or mod the MK64 decompile to use RTX. (Someone's already done it for Super Mario 64!)
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Mario kart 64 for nds
SM64 was ported to the DSi (and other consoles) after years of work put into decompiling the original source code. The team behind this project are also working on a lot of other N64 titles which also includes MK64 (see https://github.com/n64decomp/mk64). It's not finished yet, but I am pretty sure that when it's finished, someone will port it to the DSi as well.
oot
- Can anyone get Zelda Majoras Mask and Ocarina of Time working on Garlic OS?
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Other decomps like SM64Decomp
https://github.com/zeldaret/oot 100% Ocarina of Time is fully decomped, surprised we haven't seen any developments on Mario here. Also liboot is possible.
- Anyone know of any resources that explain decompiling and how its done?
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Why is Rosetta 2 fast?
Here's the page from the Zelda "Reverse Engineer" GitHub wiki: https://github.com/zeldaret/oot/wiki/Getting-Started
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Please stop asking if MWII will be cracked
well it is possible to crack a game without the source. in fact, it's possible to decompile source from the binary itself. This has been done with Mario64 and ocarina of time.
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I want to make a Zelda OOT hack but I'm just too noob.
That being said, there is a lot of documentation out there on Ocarina of Time specifically. There's even a work-in-progress decompilation. You're going to have to learn a lot to get to the level where you can do the stuff you're wanting to do, but that's part of why you have to try to start smaller. You can even work on Ocarina of Time still, but start by picking a concrete goal and trying to hack it into the game. Build a tool from scratch that replaces text in the game, for example.
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Apparently the GTA 6 leaker sold the GTA V source code through a telegram group before getting arrested, according to the admin who verifies the buyer's claim, uploads a new screenshot of the source code
Mario 64 and Ocarina of Time were only just decompiled within the last couple of years. Jak and Daxter 1 was decompiled a few months ago. GTA 3 and Vice City have nearly finished decompilations, but TakeTwo took legal action against the developers before they put the finishing touches.
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Having issues with the Wii Virtual Console version of SM64, parts of the ground are not rendering correctly. What can I do to fix this?
That said, I did my research before talking about source ports made from restoring the (nearly) original code using the compiled data and symbols). That's how SM64 and OoT (as well as other Zeldas in progress) were/are decompiled.
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[OoT] Did you know that Ocarina of Time has some hilarious piracy measures? If the N64 detects your game is pirated, Zelda abandons you in the escape from Ganon's castle, and has ridiculous hair when she reveals herself as Sheik
I've watched the video and I'm still convinced it provides false information. What is my source? The official OoT decompilation project: https://github.com/zeldaret/oot
- First game beat on my RP2+, Ocarina of Time!! (sorry for poo lighting, it's storming and I have the lamp dimmed for the vibes)
What are some alternatives?
Animal-Crossing-Decomp - Decompilation of Animal Crossing for the Nintendo GameCube
sm64-vita - A port of https://www.github.com/sm64-port/sm64-port for the PS Vita
papermario - Decompilation of Paper Mario
Vita-Nearest-Neighbour - Plugin that makes blurry textures sharper by changing scaling algorithm
body-harvest-decompilation
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
conker - Work-in-progress decompilation of Conker's Bad Fur Day for N64
citra - A Nintendo 3DS Emulator
perfect_dark - A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)
SDL - DEPRECATED: Official development moved to GitHub
sssv - WIP Space Station Silicon Valley N64 Decomp
mm - Decompilation of The Legend of Zelda: Majora's Mask