million
FFCreator
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million | FFCreator | |
---|---|---|
48 | 4 | |
15,163 | 2,684 | |
4.9% | 2.4% | |
9.7 | 4.5 | |
8 days ago | 4 days ago | |
TypeScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
million
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Show HN: Million Lint – ESLint for Performance
Hey HN! Founder of Million – We’re building a tool to that helps fix slow React code. Here is a quick demo: https://youtu.be/k-5jWgpRqlQ
Fixing web performance issues is hard. Every developer knows this experience: we insert console.log everywhere, catch some promising leads, but nothing happens before "time runs out." Eventually, the slow/buggy code never gets fixed, problems pile up on a backlog, and our end users are hurt.
We started Million to fix this. A VSCode extension that identifies slow code and suggests fixes (like ESLint, for performance!) The website is here: https://million.dev/blog/lint
I realized this was a problem when I tried to write an optimizing compiler for React in high school (src: https://github.com/aidenybai/million). It garnered a lot of interest (14K+ stars) and usage, but it didn't solve all user problems.
Traditionally, devtools either hinge on full static analysis OR runtime profiling. We found success in a mixture of the two with dynamic analysis. During compilation, we inject instrumentation where it's necessary. Here is an example:
function App({ start }) {
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Million 3.0: All You Need To Know
To be honest, it fills me with great joy to finally be able to witness the launch of the 3.0.0 major release of Million.js; this is something that has been talked about since maybe July 2023, but, Aiden Bai finally assembled a team to get it out there and just last week on the day 2 February as at 8:00 am PST (Pacific Standard Time) Million v3 was released!!
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React Jam just started, making a game in 13 days with React
>> React is not traditionally used for making games, but that's part of the fun and the challenge. R
> MS Flight Simulator cockpits are built with MSFS Avionics Framework which is React-like and MIT licensed:
https://github.com/microsoft/msfs-avionics-mirror/tree/main/...
preactjs may or may not be faster: https://preactjs.com/
Million.js is faster than preact, and lists a number of references under Acknowledgements: https://github.com/aidenybai/million#acknowledgments
https://million.dev/docs :
> We use a novel approach to the virtual DOM called the block virtual DOM. You can read more on what the block virtual DOM is with Virtual DOM: Back in Block and how we make it happen in React with Behind the block().*
React API reference > Components > Profiler:
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My Journey to Accelerate Load Times in Heavy Frontend
Consider replacing the default virtual DOM with an alternative solution. For instance, Million.js
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Welcome to the dark side. Ree.js awaits you!
@aidenybai 's Millionjs
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Show HN: I made a tool that makes React faster automatically
In brief: I'm Aiden, 18, and have spent the past 2 years of high school working on Million.js, an open source React alternative with 11K stars on GitHub and hundreds of thousands of npm downloads.
Recently, I released automatic mode, which detects slow React components and automatically optimizes the reconciliation phase. It's still in beta but chugging along. It's around 70% faster than React on the JS Framework Benchmark and you can see how I did it here: https://million.dev/blog/virtual-dom
Interested? Check it out here: https://million.dev
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What are your thoughts on Preact Signals? I've thoroughly enjoyed it but am now thinking of dropping it because it results in a fat stack of issues in the Next 13 server logs and because Dan Abramov himself advised against it. Nothing's broken, but it doesn't feel like it makes sense to use anymore
Either that or add signals to the library itself. I don't get why it isn't in there when a ton of React's competitors are either using signal-like behavior or forgoing the clearly-obsolete way React handles its VDOM. When a high schooler can create something to make the library faster, you know that the core team is either prioritizing the wrong things or someone managing React is too prideful to admit that a lot of what worked a decade ago doesn't work today.
- Million – Fast and lightweight virtual DOM that makes React up to 70% faster
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Introducing Million.js - A Lightning-fast Virtual DOM for React!
Reference: https://million.dev/
- React Up to 70% Faster
FFCreator
- A fast video processing library based on node.js
- FFCreator is a lightweight and flexible short video processing library based on node.js
- A fast short video processing library
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Help ssr, use concent to add some material to the nextjs application
You are also welcome to pick up FFCreator, it is a lightweight and flexible short video processing library based on node.js. You only need to add a few pictures or video clips and a background music, you can quickly generate a cool video clip.
What are some alternatives?
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
editly - Slick, declarative command line video editing & API
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
jimp - An image processing library written entirely in JavaScript for Node, with zero external or native dependencies.
html2canvas - Screenshots with JavaScript
inferno - :fire: An extremely fast, React-like JavaScript library for building modern user interfaces
React - The library for web and native user interfaces.
Rete.js - Rete.js is a framework for creating visual interfaces and workflows. It provides out-of-the-box solutions for visualization using various libraries and frameworks, as well as solutions for processing graphs based on dataflow and control flow approaches.
sharp - High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP, AVIF and TIFF images. Uses the libvips library.
snabbdom - A virtual DOM library with focus on simplicity, modularity, powerful features and performance.
gm - GraphicsMagick for node