microsoft-teams-apps-requestateam
gdk
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microsoft-teams-apps-requestateam | gdk | |
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4 | 33 | |
224 | 1,466 | |
0.0% | 0.8% | |
0.0 | 0.0 | |
about 1 year ago | 12 days ago | |
PowerShell | PowerShell | |
MIT License | GNU General Public License v3.0 or later |
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microsoft-teams-apps-requestateam
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How do you govern your Teams?
If I were you I would trust users to organize themselves (i.e. don't restrict their ability to create teams too much, ...), that way people can adapt the platform to their needs. If you need more control over Team creation there's also the Request a Team app.
- Microsoft 365 Groups are just the worst, in our environment
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How to take radio values from SPO list and use it in my flow?
I'm new to Power Automate but followed a few guides and can bulk create Teams/add owner from an Excel sheet and a basic "Request a Team via a list/form". I do plan on implementing the "RequestATeam" app from the OfficeDev Github: https://github.com/OfficeDev/microsoft-teams-apps-requestateam
- Possible options for team provisioning?
gdk
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Xbox Multiplayer Analysis Tool
Just a friendly reminder that UWP is deprecated as Windows programming model, C++/WinRT is stuck in C++17, in maintenance mode only taking bug fixes, and XBox has moved into Game Development Kit as official replacement for anyone that eventually would like to convert their indie efforts into a commercial game.
> Using Win32 + GDK is the primary, supported app model to build games for Xbox console, Xbox Game Pass (both Xbox and PC), and Xbox Game Streaming*
> Key Feature is that only Win32 + GDK fully supports all Microsoft Gameplay Services (Xbox Live identity, multiplayer, chat, leaderboards, achievements, commerce, etc.), and is required for Xbox Game Pass(1) on both console and PC
> For developers building Win32 games on PC today, Win32 + GDK builds on the Win32 C/C++ programming models to unify development across Xbox consoles and Windows PCs with the Microsoft Game Development Kit
> UWP apps and games are community-supported only; partners inside Xbox managed programs (Xbox, Xbox Game Pass, Xbox Game Streaming) should use Microsoft Win32 + GDK.
https://github.com/microsoft/GDK
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XCurl
Ah damn, seems you're right.
From the GDK GitHub (https://github.com/microsoft/gdk):
> How do I run a GDK game built for the Xbox App on Windows 10 or Xbox Game Pass for PC on Xbox Consoles?
> Xbox console development requires the “Microsoft Game Development Kit with Xbox Extensions (GDKX)”. Games will need to retarget and rebuild for Xbox One or Xbox Series X|S with the GDKX installed.
> You need to download, install, and retarget your project for Xbox consoles using the GDKX
> The GDKX is currently only available under confidential license within an NDA Xbox program (e.g. ID@Xbox).
Sorry for giving you false hope!
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Official console development related questions should not be asked here!
We publish the Game Development Kit for free on GitHub (see https://github.com/microsoft/GDK) and the non-NDA documentation lives here https://aka.ms/gamedevdocs
- Candy Crush Saga for Xbox listing found in Xbox App
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What do you think should be or is going to be added on the next generation Xbox Controller?
plus, Fortnite being a major big boy game to has Gyro Aiming support on major Consoles but Xbox. Now that most of GameInput API is out to the public, I wonder how that'd goes?
- Microsoft is adding keyboard and mouse support to XCloud soon. Devs encouraged to add support to it.
- Still amazed of how good Stadia works when compared to the competition.
- [Phil Spencer] Had good calls this week with leaders at Sony. I confirmed our intent to honor all existing agreements upon acquisition of Activision Blizzard and our desire to keep Call of Duty on PlayStation. Sony is an important part of our industry, and we value our relationship.
- What are you Playing on xCloud?
- So, "Xbox App" timed exlusives are definitely a thing now huh.
What are some alternatives?
PowerPlatformConnectors - This is a repository for Microsoft Power Automate, Power Apps, and Azure Logic Apps connectors
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
ProvisionGenie - ProvisionGenie 🧞 is an open-source project by Luise Freese & Carmen Ysewijn. We provision Microsoft Teams teams with channels, additional libraries, lists, and more. We educate users to make better decisions and work in Teams like it is intended to be used.
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms