mfiMetro
rs-clicker
mfiMetro | rs-clicker | |
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2 | 1 | |
2 | 16 | |
- | - | |
0.0 | 6.3 | |
about 2 years ago | 7 days ago | |
JavaScript | JavaScript | |
- | MIT License |
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mfiMetro
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Idle text based browser game math
I analyze and study game balance, specifically in incremental/idle games. I've also written the formulas for my own game.
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Am I missing out by building my game(s) with vanilla javascript in notepad++?
For context, here's the GitHub for the game I've built so far. It's simple, but I haven't encountered any situations where my current workflow feels lacking.
rs-clicker
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No flame, But why is it that it feels like every few weeks we get a new group trying to release an op.gg alternative or other simular but repetitive functions?
JavaScript and game engine called Phaser. Made with some friends slowly over time here: https://github.com/EthanVieira/rs-clicker.
What are some alternatives?
AutoTrimps - AutoTrimps - Zek
runelite - Actually open source Old School RuneScape client
Exotic-Matter-Dimensions - Exotic Matter Dimensions is an incremental game *loosely* based on Antimatter Dimensions.
Elemental-Incremental - SuperSpruce's Incremental game about creating atoms: Elemental Incremental!
OCVBot - The OldSchool Runescape Computer Vision Bot
1255-burgomaster - :european_castle: Little town (travian) game w/ RPG mechanics. Playable. WIP
Pokeclicker-Scripts - Various scripts & enhancements for the game Pokéclicker.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
leaks - Public information about RuneScape internals
rsc-models - 🫖 (de)serialize runescape classic 3D models