message-db
zen_core
message-db | zen_core | |
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6 | 2 | |
1,608 | - | |
0.2% | - | |
0.0 | - | |
25 days ago | - | |
Shell | ||
MIT License | - |
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message-db
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Show HN: Light implementation of Event Sourcing using PostgreSQL as event store
I’m addition to the alternatives mentioned, here’s another Postgres-only ES implementation: https://github.com/message-db/message-db
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Thalo - Event Sourcing runtime for WASM
Thalo is a new Rust library that provides a runtime for WASM-based event sourcing. With Thalo, developers can compile their aggregates and components into WASM modules and use them in the runtime to handle commands and persist events to an event store. The library is built on top of Wasmtime and Message DB, and uses the ESDL schema language to define aggregates. While Thalo is not yet ready for real-world use, it has the potential to make event sourcing more accessible to a wider range of languages that compile to WASM, allowing for a language-agnostic runtime. Give it a try and let us know what you think! https://github.com/thalo-rs/thalo
Its built on top of Wasmtime for wasm execution, and MessageDb which is a message store for Postgres.
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Announcing our Elm/Haskell app in production!
We are using message db which is uses postgres under the hood, and provides a few useful postgres functions. We use it with `postgres-simple` and have a small internal library. However my colleague is working on abstracting our logic and open sourcing into a library here: https://github.com/Disco-Dave/message-db
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Event Sourcing
Check out MessageDB https://github.com/message-db/message-db. It's basically Postgres and can be installed into any Postgres DB.
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Building a Distributed Turn-Based Game System in Elixir
Trying a new language or framework is fun experiments that you spend a few hours on. I have been enjoying implementing Message DB[0] in a hobby project. My current job is not in programming, and not looking for one.
[0]https://github.com/message-db/message-db
zen_core
- Elixir for Ruby developers: the three most important differences
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Building a Distributed Turn-Based Game System in Elixir
It's on gitlab. But a lot stuff isn't on it yet/changes a lot, and I take my time :)
https://gitlab.com/zen_core/zen_core
What are some alternatives?
tikv - Distributed transactional key-value database, originally created to complement TiDB
three-elements - Web Components-powered custom HTML elements for building Three.js-powered games and interactive experiences. 🎉
plumber - A swiss army knife CLI tool for interacting with Kafka, RabbitMQ and other messaging systems.
nerves - Craft and deploy bulletproof embedded software in Elixir
FASTER - Fast persistent recoverable log and key-value store + cache, in C# and C++.
erlexec - Execute and control OS processes from Erlang/OTP
Alpine
jsynchronous - Jsynchronous.js - Data synchronization for games and real-time web apps.
Workflow - re-startable monad that recover the execution state from a log, and workflow patterns
eventstoredb-event-sourcing - EventStoreDB is the database for Event Sourcing. This repository provides a sample of event sourced system that uses EventStoreDB as event store.
hn-search - Hacker News Search