message-db
thalo
message-db | thalo | |
---|---|---|
6 | 7 | |
1,608 | 624 | |
0.2% | 0.6% | |
0.0 | 8.5 | |
25 days ago | 3 months ago | |
Shell | Rust | |
MIT License | GNU General Public License v3.0 or later |
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message-db
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Show HN: Light implementation of Event Sourcing using PostgreSQL as event store
I’m addition to the alternatives mentioned, here’s another Postgres-only ES implementation: https://github.com/message-db/message-db
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Thalo - Event Sourcing runtime for WASM
Thalo is a new Rust library that provides a runtime for WASM-based event sourcing. With Thalo, developers can compile their aggregates and components into WASM modules and use them in the runtime to handle commands and persist events to an event store. The library is built on top of Wasmtime and Message DB, and uses the ESDL schema language to define aggregates. While Thalo is not yet ready for real-world use, it has the potential to make event sourcing more accessible to a wider range of languages that compile to WASM, allowing for a language-agnostic runtime. Give it a try and let us know what you think! https://github.com/thalo-rs/thalo
Its built on top of Wasmtime for wasm execution, and MessageDb which is a message store for Postgres.
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Announcing our Elm/Haskell app in production!
We are using message db which is uses postgres under the hood, and provides a few useful postgres functions. We use it with `postgres-simple` and have a small internal library. However my colleague is working on abstracting our logic and open sourcing into a library here: https://github.com/Disco-Dave/message-db
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Event Sourcing
Check out MessageDB https://github.com/message-db/message-db. It's basically Postgres and can be installed into any Postgres DB.
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Building a Distributed Turn-Based Game System in Elixir
Trying a new language or framework is fun experiments that you spend a few hours on. I have been enjoying implementing Message DB[0] in a hobby project. My current job is not in programming, and not looking for one.
[0]https://github.com/message-db/message-db
thalo
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Thalo - Event Sourcing runtime for WASM
Thalo is a new Rust library that provides a runtime for WASM-based event sourcing. With Thalo, developers can compile their aggregates and components into WASM modules and use them in the runtime to handle commands and persist events to an event store. The library is built on top of Wasmtime and Message DB, and uses the ESDL schema language to define aggregates. While Thalo is not yet ready for real-world use, it has the potential to make event sourcing more accessible to a wider range of languages that compile to WASM, allowing for a language-agnostic runtime. Give it a try and let us know what you think! https://github.com/thalo-rs/thalo
Over the past couple of months I've rewritten a project of mine from scratch called Thalo. https://github.com/thalo-rs/thalo
- Thalo – Rust event sourcing framework
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Thalo.rs - Event Sourcing in Rust
Interesting! Thanks for sharing. I can see how macros can be heavy, but yours was pretty light IMO. Comparing with the current example, the current one has basically the same code, plus the edsl code that looks like a header (if Rust ever had C's .h or OCaml's .mli files). Which isn't necessarily a bad thing though.
What are some alternatives?
tikv - Distributed transactional key-value database, originally created to complement TiDB
Airline-Microservices - Airline Microservice is a simple Airline application for online reserving flight ticket. This application based on different software architecture and technologies like .Net Core, CQRS, DDD, Vertical Slice Architecture, Docker, kubernetes, tye, masstransit, RabbitMQ, Grpc, yarp reverse proxy, Identity Server, Redis, SqlServer, Entity Framework Core, Event Sourcing and different level of testing.
plumber - A swiss army knife CLI tool for interacting with Kafka, RabbitMQ and other messaging systems.
eventually-rs - Event Sourcing for Rust
FASTER - Fast persistent recoverable log and key-value store + cache, in C# and C++.
PumpkinDB - Immutable Ordered Key-Value Database Engine
three-elements - Web Components-powered custom HTML elements for building Three.js-powered games and interactive experiences. 🎉
postgresql-event-sourcing - A reference implementation of an event-sourced system that uses PostgreSQL as an event store built with Spring Boot. Fork the repository and use it as a template for your projects. Or clone the repository and run end-to-end tests to see how everything works together.
jsynchronous - Jsynchronous.js - Data synchronization for games and real-time web apps.
esdl - Event-sourcing Schema Definition Language
Workflow - re-startable monad that recover the execution state from a log, and workflow patterns
esdl-vscode - VSCode Language Syntax for ESDL