mcpelauncher-manifest VS minalac

Compare mcpelauncher-manifest vs minalac and see what are their differences.

mcpelauncher-manifest

The main repository for the Linux and Mac OS Bedrock edition Minecraft launcher. (by minecraft-linux)

minalac

Generate sandbox games compatible maps with geo data from @IGNF (by ignfab-minalac)
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mcpelauncher-manifest minalac
29 3
803 28
2.1% -
8.1 0.0
1 day ago over 1 year ago
CMake Java
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mcpelauncher-manifest

Posts with mentions or reviews of mcpelauncher-manifest. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-06.

minalac

Posts with mentions or reviews of minalac. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-30.
  • Convert SimCity 2000 cities into Minecraft worlds
    10 projects | news.ycombinator.com | 30 Nov 2022
  • We are recreating the entire planet in Minecraft
    4 projects | news.ycombinator.com | 24 Oct 2021
    Yes, I've used this in the past, though it can take a while for maps to be generated from their website, and the API is rate-limited. It's quite impressive overall, though it could use some help, especially as buildings are quite bland.

    I like the fact that the tool is open source (https://github.com/ignfab-minalac/minalac as pointed by others) and uses OSM.

    Screens from the world I generated for Minetest in January 2021 around Lyon, France: https://imgur.com/a/N2gVIeU

    It takes a really long time to cross the generated city, even when boosting the in-game speed. That goes to show how much more smaller videogame worlds really are in general, especially when those are walkable.

What are some alternatives?

When comparing mcpelauncher-manifest and minalac you can also consider the following projects:

m1-multimc-hack - A quick & dirty way to get Minecraft running via MultiMC on the Apple M1 with native performance

mine-city-2000 - A program that converts SimCity 2000 cities into Minecraft worlds

Ultralight - Lightweight, high-performance HTML renderer for game and app developers.

Geyser - A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.

linux-packaging-scripts - Only for Github Actions, The hacked linux-packaging-scripts of minecraft-linux (endless tweaked)

mg_tectonic - A naturalistic mapgen for Minetest, based around mimicking the landscape of a tectonic plate boundary

bedrock-unicode-characters - Minecraft:Bedrock Edition Unicode characters

awesome-metaverse - Awesome metaverse projects

macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.

dragonfly - Minecraft Bedrock Edition server software written in Go

m1-multimc-hack - A quick & dirty way to get Minecraft running via MultiMC on the Apple M1 with native performance

Lunar-Client-Lite-Launcher - A lightweight and unlocked launcher for Lunar Client. Made in AutoHotkey.