mcpelauncher-manifest VS Ultralight

Compare mcpelauncher-manifest vs Ultralight and see what are their differences.

mcpelauncher-manifest

The main repository for the Linux and Mac OS Bedrock edition Minecraft launcher. (by minecraft-linux)
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mcpelauncher-manifest Ultralight
29 53
803 4,597
2.1% 0.2%
8.1 2.9
about 24 hours ago 9 days ago
CMake CMake
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mcpelauncher-manifest

Posts with mentions or reviews of mcpelauncher-manifest. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-06.

Ultralight

Posts with mentions or reviews of Ultralight. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-01.
  • Ultralight: Display Web-Content Everywhere
    1 project | news.ycombinator.com | 10 Feb 2024
  • Writing a TrueType font renderer
    9 projects | news.ycombinator.com | 1 Jan 2024
    [2] https://ultralig.ht/
  • This year in Servo: over 1000 pull requests and beyond
    9 projects | news.ycombinator.com | 18 Dec 2023
  • Arc browser launches its Windows client in beta
    1 project | news.ycombinator.com | 13 Dec 2023
    Web rendering would be Blink, with V8 being the JavaScript engine. I believe they have their own UI rendering process.

    I know of another company that does something similar for the UI process, but with WebKit instead as the base:

    https://github.com/ultralight-ux/ultralight#rocket-dual-high...

  • Ode to the M1
    6 projects | news.ycombinator.com | 12 Aug 2023
    What I'd really like to see with CEF et al, is JS being dropped, in favor of directly controlling the DOM from the host language. Then we could, for example, write a Rust (or Kotlin, Zig, Haskell, etc) desktop application that simply directly manipulated the DOM, and had it rendered by a HTML+CSS layout engine. Folks could then write a React-like framework for that language (to help render & re-render the DOM in an elegant way).

    Ultralight (https://ultralig.ht/) looks pretty cool. I think another possible option is Servo (https://github.com/servo/servo) – it was abandoned by Mozilla along with Rust during their layoffs a while back (but the project still seems to have a decent bit of activity). It would be great if some group of devs could revive the project, or a company could fund such a revival.

    Eventually, we'll need to reflect on, and explore whether HTML+CSS is really the best way to do layout, and we could maybe perhaps consider proting the Android/iOS layout approach over to desktop.

  • Anselm's Jazz Distributed Infrastructure Framework
    1 project | /r/Citybound | 27 Jun 2023
    I'm curious if the project will be open-source or do you have plans to go the Awesomium/Ultralight route with both open/closed sources and volume licenses? Or do you plan to offer commercial support services like other open source software?
  • Best cross-platform (Win, Mac, Linux) desktop frameworks?
    1 project | /r/CodingHelp | 21 Jun 2023
    I’m not tied to any language, but it needs to be able to wrap a c++ library. I started with .NET 7 MAUI - no linux support & very mobile focused. Tried out Electron. Wins on ease and usability, but has massive overhead. (Basic “Hello world” executable compiled to over 200mb) I then discovered Ultralight (https://ultralig.ht/). Big win on size, but was last updated 3 years ago.
  • Remember when this was 0% and 70 mb? This is comical.
    2 projects | /r/discordapp | 15 Jun 2023
    tauri exists or if you wanted to ultralig.ht
  • Digital Audio Workstation Front End Development Struggles
    16 projects | news.ycombinator.com | 15 May 2023
    I agree web stuff is really the best way to develop UIs. Good luck making responsive stuff in C++ for example. The paradigm of HTML, CSS, and JS is extremely powerful and even allows you to use canvas, webgpu, wasm.

    There are multiple commercial projects that use web dev paradigm for GUIs:

    https://coherent-labs.com/

    https://ultralig.ht/

    https://sciter.com/

  • what do you think about alternative browser engines?
    5 projects | /r/browsers | 28 Mar 2023
    Nice review, thanks! There are also: Ultralight (based on Webkit), LiteHTML, Tkhtml3 and Lobo Evolution. See also timeline of web engines.

What are some alternatives?

When comparing mcpelauncher-manifest and Ultralight you can also consider the following projects:

m1-multimc-hack - A quick & dirty way to get Minecraft running via MultiMC on the Apple M1 with native performance

webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).

linux-packaging-scripts - Only for Github Actions, The hacked linux-packaging-scripts of minecraft-linux (endless tweaked)

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

bedrock-unicode-characters - Minecraft:Bedrock Edition Unicode characters

qt-ultralight-browser - Ultra-lightweight web browser based on Qt Ultralight webview, powered by Ultralight HTML renderer

macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.

wry - Cross-platform WebView library in Rust for Tauri.

m1-multimc-hack - A quick & dirty way to get Minecraft running via MultiMC on the Apple M1 with native performance

ClassicUO - ClassicUO - an open source implementation of the Ultima Online Classic Client.

Lunar-Client-Lite-Launcher - A lightweight and unlocked launcher for Lunar Client. Made in AutoHotkey.

litehtml - Fast and lightweight HTML/CSS rendering engine