mathgl VS goxjs/gl

Compare mathgl vs goxjs/gl and see what are their differences.

mathgl

A pure Go 3D math library. (by go-gl)

goxjs/gl

Go cross-platform OpenGL bindings. (by goxjs)
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mathgl goxjs/gl
1 -
531 172
0.6% 1.2%
5.2 0.0
3 months ago 10 months ago
Go Go
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mathgl

Posts with mentions or reviews of mathgl. We have used some of these posts to build our list of alternatives and similar projects.

goxjs/gl

Posts with mentions or reviews of goxjs/gl. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning goxjs/gl yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing mathgl and goxjs/gl you can also consider the following projects:

glfw - Go bindings for GLFW 3

gl - Go bindings for OpenGL (generated via glow)

goxjs/glfw - Go cross-platform glfw library for creating an OpenGL context and receiving events.

darktile - :waning_crescent_moon: Darktile is a GPU rendered terminal emulator designed for tiling window managers.

magnum-examples - Examples for the Magnum C++11 graphics engine

g3n - Go 3D Game Engine (http://g3n.rocks)

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2