mark-sweep VS LearnOpenGL

Compare mark-sweep vs LearnOpenGL and see what are their differences.

mark-sweep

A simple mark-sweep garbage collector in C (by munificent)

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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mark-sweep LearnOpenGL
11 624
702 10,240
- -
10.0 3.7
almost 4 years ago 12 days ago
C C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mark-sweep

Posts with mentions or reviews of mark-sweep. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-26.
  • Let's Write a Malloc
    4 projects | news.ycombinator.com | 26 Nov 2023
    Never forget:

    https://journal.stuffwithstuff.com/2013/12/08/babys-first-ga...

    > Let me stress here that while this collector is simple, it isn’t a toy.

    > There are a ton of optimizations you can build on top of this—in GCs and programming languages, optimization is 90% of the effort—but the core code here is a legitimate real GC.

    > It’s very similar to the collectors that were in Ruby and Lua until recently.

    > You can ship production code that uses something exactly like this.

    > Now go build something awesome!

  • loxcraft: a compiler, language server, and online playground for the Lox programming language
    14 projects | /r/ProgrammingLanguages | 29 Apr 2023
    Bob Nystrom also has a blog, and his articles are really well written (see his post on Pratt parsers / garbage collectors). I'd also recommend going through the source code for Wren, it shares a lot of code with Lox. Despite the deceptive simplicity of the implementation, it (like Lox) is incredibly fast - it's a great way to learn how to build production grade compilers in general.
  • The Garbage Collection Handbook, 2nd Edition
    6 projects | news.ycombinator.com | 8 Apr 2023
    Bob Nystrom (of Game Programming Patterns, Crafting Interpreters, and dartfmt fame) also wrote a tutorial[1], of a precise as opposed to a conservative garbage collector.

    Regarding register scanning, Andreas Kling has made (or at least quoted) an amusing observation[2] that your C runtime already has a primitive to dump all callee-save registers onto the stack: setjmp(). So all you have to do to scan registers is to put a jmp_buf onto the stack, setjmp() to it, then scan the stack normally starting from its address.

    [1] https://journal.stuffwithstuff.com/2013/12/08/babys-first-ga...

    [2] https://youtu.be/IzB6iTeo8kk

  • Ask HN: Do you recall any book or course that made a topic finally click?
    6 projects | news.ycombinator.com | 14 Nov 2022
    - http://journal.stuffwithstuff.com/2013/12/08/babys-first-gar...
  • Garbage Collection with LLVM
    3 projects | /r/ProgrammingLanguages | 24 Sep 2022
    Might not be that hard: https://journal.stuffwithstuff.com/2013/12/08/babys-first-garbage-collector/
  • Baby’s First Garbage Collector (2013)
    1 project | /r/patient_hackernews | 10 Aug 2022
    1 project | /r/hackernews | 10 Aug 2022
    1 project | /r/hypeurls | 9 Aug 2022
    2 projects | news.ycombinator.com | 9 Aug 2022
  • Reference Count, Don't Garbage Collect
    9 projects | news.ycombinator.com | 29 Jul 2022
    To better understand garbage collection, nothing better than implementation. This article is such a joy to read:

    https://journal.stuffwithstuff.com/2013/12/08/babys-first-ga...

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing mark-sweep and LearnOpenGL you can also consider the following projects:

c-examples - Example C code

raylib - A simple and easy-to-use library to enjoy videogames programming

zig.vim - Vim configuration for Zig

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

mmtk-core - Memory Management ToolKit

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

git-from-the-bottom-up - An introduction to the architecture and design of the Git content manager

sokol - minimal cross-platform standalone C headers

ixy-languages - A high-speed network driver written in C, Rust, C++, Go, C#, Java, OCaml, Haskell, Swift, Javascript, and Python

bevy - A refreshingly simple data-driven game engine built in Rust

rust-gc - Simple tracing (mark and sweep) garbage collector for Rust

SFML - Simple and Fast Multimedia Library