manual
tauri
manual | tauri | |
---|---|---|
8 | 470 | |
166 | 77,588 | |
- | 1.2% | |
0.0 | 9.8 | |
8 months ago | about 10 hours ago | |
TypeScript | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
manual
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Why does deno allocate 5GB for Virtual Memory Size and how to reduce that allocation?
Deno banned me a few days ago for notifying them their Web site was displaying and linking to false claims re node https://github.com/denoland/manual/issues/512.
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[AskJS] Maintainer ethics: How do you handle untrue third-party module claims?
It's about deno, OP is harassing their maintainers: https://github.com/denoland/manual/issues/512
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Do some developers really believe npm and node_modules are required to run node?
If you're not 'trying' anything then why in both this post and your post in r/javascript are you being so coy about the fact that this is just because you picked yet another stupid fight with an open-source maintainer and they didn't have time for your tedious nonsense.
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Quick tip: Using Deno and npm to persist and query data in SingleStoreDB
We’ll use an example from GitHub and create a small JavaScript file, s2_test.js, as follows:
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[AskJS] QuickJS executable vs. Node.js and Deno executable: Not not use QuickJS?
Both have issues. Deno is now 91.2MB! That is 9MB more than Node.js nightly executable. I read somewhere that Deno is ~25MB executable. That is not true https://github.com/denoland/manual/pull/350. I still don't think the maintainers of Deno understand why I file the PR. They should be including "the ~25 megabyte zipped executable" in documentation. I read that, as a minimalist, taking the executable to be ~25Mb. I don;t care what size the .zip file is. A potentially misleading claim.
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the ~25 megabyte zipped executable.
The PR I filed https://github.com/denoland/manual/pull/350 was closed in favor of https://github.com/denoland/manual/pull/351/commits/2b09b535e8be6463244de34db4c9af53b0372bc6.
tauri
- Ask HN: Best stack for building a desktop app?
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Tauri CRUD Boilerplate
Hi, dear Tauri! Long time no see. I published my first post, Developing a Desktop Application via Rust and NextJS. The Tauri Way almost a year ago. Since then, Tauri has become stronger. I'm happy about that! And now, I am very pleased to make a useful contribution to the Tauri community. As a full-stack developer, I frequently face situations where I need to start a DB-based UI project as fast as possible. It's stressful if I need to start the project from 100% scratch. I prefer to keep some boilerplates on hand, which will save me time and nerves and will be the subject of this article.
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Show HN: Floro – Visual Version Control for static assets and strings
Hey Thanks!
Just electron & vite. I might actually migrate off electron, Tauri (https://tauri.app/) seems to be getting more stable and it's gotten great reviews.
I think this is the boilerplate I used though https://github.com/cawa-93/vite-electron-builder.
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3D and 2D: Testing out my cross-platform graphics engine
Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.
To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.
IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.
On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?
[0]: https://github.com/WebAssembly/component-model/blob/main/des...
[1]: https://github.com/WebAssembly/component-model/blob/main/des...
[2]: https://tauri.app/
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Interview with Colin Lienard, Founder of GitLight
Welcome to the 2nd episode of our series “Building with Tauri”, where we chat with developers who build amazing projects and products using Tauri.
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Building W-9 Crafter
Tauri seemed like the "thing" I should switch to because everybody loves Rust (heh), and because it ships significantly smaller apps.
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Tauri + React + ShadcnUI
First of all, I will be using npm as my package manager but feel free to use whatever you prefer. Find more info here.
- Slint 1.5: Embracing Android, Improving Live-Preview, and Pythonic Slint
- Shoes makes building little graphical programs for Mac, Windows, Linux simple
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Tauri - Rust, Js and Native Apps
Today I'm talking about Tauri! Do you know all the various tools that allow you to develop native applications starting from web languages? They often need an intermediate compilation, in the middle of which you end up encountering various problems not always transparent and directly solvable with a language mostly detached from native development. On the other hand, there's still the ease of developing attractive and easily usable interfaces, which are more difficult to develop with low level languages.
What are some alternatives?
captureSystemAudio - Capture system audio ("What-U-Hear")
Wails - Create beautiful applications using Go
native-messaging-deno - Deno Native Messaging Host
neutralinojs - Portable and lightweight cross-platform desktop application development framework
qjs-modules - Some modules for QuickJS (mmap, inspect)
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
banned - Banned from a site or organization? Account suspended? Censored? Why?
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
iced - A cross-platform GUI library for Rust, inspired by Elm
capacitor - Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.