malilib-forge
Ported to forge for 1.16 and 1.17 (by ZacSharp)
GregTech
GregTech rewrite for modern versions of Minecraft (by GregTechCE)
malilib-forge | GregTech | |
---|---|---|
2 | 6 | |
4 | 265 | |
- | 1.1% | |
2.6 | 0.0 | |
about 1 year ago | over 1 year ago | |
Java | Java | |
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
malilib-forge
Posts with mentions or reviews of malilib-forge.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-04.
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Need help building the jar file for a fork of Litematica (Forge 1.16)
I found this fork of Litematic for Forge 1.16 (https://github.com/ZacSharp/litematica-forge-1.16) but I am having trouble building the jar file for it. The Malilib fork compiles just fine (https://github.com/ZacSharp/malilib-forge-1.16), but the Litematica one says there are deprecated features that are incompatible with Gradle 5.0, and I have no idea how to fix it.
- Schematica alike mod
GregTech
Posts with mentions or reviews of GregTech.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-09.
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Can't find tin vein (nomifactory)
There's an old GTCE bug that effects tin spawning but I don't know if this was ever fixed or not. Is your world's 0,0 in an ocean? If so, this sounds like it's still a problem. The solution is to apparently:
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https://github.com/GregTechCE/GregTech/issues/1426
https://github.com/GregTechCE/GregTech/issues/1426 for the people that are on their phones
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Mission impossible: Find gypsum
Does JEI say it should spawn with Mica? Quickly glancing over the default configs at https://github.com/GregTechCE/GregTech/tree/master/src/main/resources/assets/gregtech/worldgen/overworld, there doesn't seem to be any veins with Gypsum by default, so unless your admin have tweaked the configs to add it maybe you need to get it through other means (like H2SO4 + Limestone as proposed in another reply).
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GTCE flooding the console with "Invalid amount of recipe outputs" for multismelter glass recipe
I found this on the GTCE github page: https://github.com/GregTechCE/GregTech/issues/44 That looks like the same error to me except for a different machine but it was apparently fixed in 2018.
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GregTech:CE port to 1.16.5?
They mentioned GregTech Intergalactical in the issue I was reading.
- Is there news on if/when GTCE or anything like it is coming to 1.16?
What are some alternatives?
When comparing malilib-forge and GregTech you can also consider the following projects:
litematica-forge-1.14.4 - Ported to forge for 1.14.4
JMT-MCMT - A multithreading mod for for Minecraft forge 1.15.2 and 1.16.x
litematica - A modern client-side schematic mod for Minecraft
Guides - Repo for holding guides for the Nomifactory modpack
CraftTweaker - Tweak your minecraft experience