GregTech
JMT-MCMT
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GregTech | JMT-MCMT | |
---|---|---|
6 | 19 | |
265 | 217 | |
1.1% | - | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
Java | Java | |
GNU Lesser General Public License v3.0 only | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GregTech
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Can't find tin vein (nomifactory)
There's an old GTCE bug that effects tin spawning but I don't know if this was ever fixed or not. Is your world's 0,0 in an ocean? If so, this sounds like it's still a problem. The solution is to apparently:
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https://github.com/GregTechCE/GregTech/issues/1426
https://github.com/GregTechCE/GregTech/issues/1426 for the people that are on their phones
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Mission impossible: Find gypsum
Does JEI say it should spawn with Mica? Quickly glancing over the default configs at https://github.com/GregTechCE/GregTech/tree/master/src/main/resources/assets/gregtech/worldgen/overworld, there doesn't seem to be any veins with Gypsum by default, so unless your admin have tweaked the configs to add it maybe you need to get it through other means (like H2SO4 + Limestone as proposed in another reply).
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GTCE flooding the console with "Invalid amount of recipe outputs" for multismelter glass recipe
I found this on the GTCE github page: https://github.com/GregTechCE/GregTech/issues/44 That looks like the same error to me except for a different machine but it was apparently fixed in 2018.
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GregTech:CE port to 1.16.5?
They mentioned GregTech Intergalactical in the issue I was reading.
- Is there news on if/when GTCE or anything like it is coming to 1.16?
JMT-MCMT
- [Feedthebeast] Des mods côté serveur pour la performance? (Forge 1.16.5)
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Multi core nonsense.
This pc is made only to run mc servers. So I ask you as a smooth brain mega pleb, is it possible to use more cores for a server? https://www.curseforge.com/minecraft/mc-mods/mcmt-multithreading/
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How to have Minecraft Skyfactory Server use multiple Cores?
https://www.curseforge.com/minecraft/mc-mods/mcmt-multithreading this could help
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can you force 100% gpu usage in minecraft?
ah yeah that's what i meant. so yes it's only using 4 cores. you may be able to spread it over more cores. using for example - https://www.curseforge.com/minecraft/mc-mods/mcmt-multithreading
- If you could change/add anything to Minecraft what would it be, and why?
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Min Spec PC for Modded
Then there is this mod https://www.curseforge.com/minecraft/mc-mods/mcmt-multithreading this looks like its geared more toward the sever side of things it can be used in single player as well. It won't increase frame rate however.
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Best Server Software (Java) for 1.19 SMP server to play with friends
• Dimensional Threading
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Is there a way to get MC to use multiple cores?
There are a few mods that have tried this before such as MCMT and C2ME (fabric), but they are quite unstable so I can't really recommend them. Minecraft isn't completely single threaded, the game runs an integrated server on a separate thread to the render among other things like networking, but it is still not very good.
- Server Lag On Modded Minecraft Servers
- Microsoft trying to make good quality software:
What are some alternatives?
malilib-forge - Ported to forge for 1.16 and 1.17
Overloaded - Minecraft Mod: Overloaded
Guides - Repo for holding guides for the Nomifactory modpack
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
CraftTweaker - Tweak your minecraft experience
BCLForgeLib - Forge library for BetterChunkLoader - for 1.10.2 and 1.12.2
PlusTiC - Minecraft mod for adding new tools to and integrating various mods with Tinkers Construct
litematica-forge-1.14.4 - Ported to forge for 1.14.4
guides - A guide for programming in style.
StructureTutorialMod - A short example showing how to register a structure and get it to generate in all biomes in NeoForge, Forge, and Fabric! (check the branches)
Wizardry - Source code for Electroblob's Wizardry, a Minecraft mod about magic, exploration and adventure. Open-source so other aspiring wizards (a.k.a. programmers 😎) can see the real magic! ✨ Just want to download and play? Head over to the CurseForge page via the link below:
Starlight - Rewrites the light engine to fix lighting performance and lighting errors [Moved to: https://github.com/PaperMC/Starlight]