makesure
cargo-make
makesure | cargo-make | |
---|---|---|
13 | 26 | |
330 | 2,397 | |
- | - | |
9.2 | 9.2 | |
about 1 month ago | 5 days ago | |
Shell | Rust | |
MIT License | Apache License 2.0 |
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makesure
- I stopped worrying and loved Makefiles
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Show HN: Just.sh – compiler that turns Justfiles into portable shell scripts
makesure, a similar tool (https://maximullaris.com/makesure-vs-just.html) I'm developing, doesn't require installation in the traditional sense: https://github.com/xonixx/makesure#installation.
Also, I was considering adding the same feature (generating the equivalent shell script) to my tool, but after doing some analysis decided not to pursue this idea for the following reasons: https://github.com/xonixx/makesure/issues/83#issuecomment-98....
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Just: A Command Runner
Another simple tool similar to this is makesure[1]. It’s written in shell so the idea is you include makesure itself in your repo, which avoids needing to install another tool to run commands on your project.
It’s very simple so isn’t good for everything, but works well as a simple command runner.
[1] https://github.com/xonixx/makesure
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just VS makesure - a user suggested alternative
2 projects | 13 Aug 2022
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run VS makesure - a user suggested alternative
2 projects | 13 Aug 2022
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Frawk: A fast, JITted, statically-typed AWK written in Rust
- mawk (https://invisible-island.net/mawk/) - bundled in some Linux distros (?), known as the fastest byte-code compiled implementation.
All three have very good compatibility, but Gawk is super-set over POSIX standard. I have some evidence here, since I regularly test [1] against these implementations and even some others, like GoAWK.
[1] https://github.com/xonixx/makesure/actions/runs/1830978431
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How did I run that code again? Tools to help recall
I've been using make to do this for ages, but its syntax really shows its age in a bad way. A while ago I switched to just (https://github.com/casey/just), which is a simple command runner with less unnecessary cruft (for my use case as a command runner) and a much saner syntax, and I've been pretty happy with it so far, I hardly ever need to look up anything.
There's also task (https://taskfile.dev/), which is YAML-based and might work well in an environment where everything else is YAML anyway, and makesure (https://github.com/xonixx/makesure), which is pretty similar to just, but didn't really click with me.
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How to write idempotent Bash scripts · Fatih Arslan
yes, there is also https://github.com/xonixx/makesure - It is a simple task/command runner inspired by make with declarative goals and dependencies.
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How to write idempotent Bash scripts
Idempotence is achievable elegantly with makesure tool [1] using @reached_if directive [2]. Full disclosure - I’m the author of the tool.
[1] https://github.com/xonixx/makesure
[2] https://github.com/xonixx/makesure#reached_if
- Show HN: Zero-install task/command runner implemented in Awk
cargo-make
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Rust Tooling: 8 tools that will increase your productivity
cargo-make aims to be an extensive Rust-written task runner that additionally lets you define workflows to execute your tasks. You can install it using cargo install cargo-make.
- Cargo make: Rust task runner and build tool
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Hey Rustaceans! Got a question? Ask here (49/2023)!
You might be interested in cargo-make, which is based on TOML, or Just, which has a syntax that is vaguely inspired by Make but much less weird sigils and more suited to non-file-based tasks.
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Makefile equivalent in Rust ecosystem
I would like to rewrite this project in Rust, but I am not so familiar with Cargo as I am with Make. Is it possible to declare these kinds of rules and targets ? Should I use a build script, a custom tool like cargo-make or something else ? What do you think ?
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Including a cargo command as a dev dependency
I use just myself, and I personally don't want projects' codebase to decide when something gets cargo installed on my system. For people who feel that's more acceptable, I'll note that cargo-make has first class support for the idea of expressing a task that depends on a cargo plugin:
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Pain points using Rust for game dev ?
Thank you for the help, created ticket #787 and #788!
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Just: A Command Runner
https://github.com/sagiegurari/cargo-make
I ended up using it over just because it felt easier to use cross platform, and toml seemed like a right choice
- Run python scripts before compilation using Cargo?
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Created a simple tool for task automation in Rust
cargo make is used pretty extensively in Bottlerocket OS
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Anyone use Rust to build SaaS web apps professionally?
Cargo is a pretty robust build tool on it's own, but for that extra automated workflow oomph, I also use cargo-make
What are some alternatives?
babashka - Native, fast starting Clojure interpreter for scripting
just - 🤖 Just a command runner
rust_cmd_lib - Common rust command-line macros and utilities, to write shell-script like tasks in a clean, natural and rusty way
cargo-release - Cargo subcommand `release`: everything about releasing a rust crate.
frawk - an efficient awk-like language
cargo-benchcmp - A small utility to compare Rust micro-benchmarks.
scripts - Useful scripts that I find handy to work with
rst - The open source design documentation tool for everybody [Moved to: https://github.com/vitiral/artifact]
run_lib - A bash script to help you organise and allow discovery of your project's scripts.
cargo-ebuild - cargo extension that can generate ebuilds using the in-tree eclasses
PowerShell - PowerShell for every system!
cargo-deb - A cargo subcommand that generates Debian packages from information in Cargo.toml