macaw-tracker
A simple Hearthstone Deck Tracker Plugin which tracks the last repeatable battlecry. (by sn0wcat)
SabberStone
Just another Hearthstone Simulator in C# .Net Core, with some A.I. approaches! (by HearthSim)
macaw-tracker | SabberStone | |
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1 | 1 | |
3 | 241 | |
- | 0.0% | |
10.0 | 0.0 | |
about 2 years ago | over 1 year ago | |
C# | C# | |
MIT License | GNU Affero General Public License v3.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
macaw-tracker
Posts with mentions or reviews of macaw-tracker.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-07.
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Do you, like me, constantly forget what your last Shadow spell was? I made an HDT plugin just for that!
Not mine, but I use this plugin. It's actually what inspired me to make my own!
SabberStone
Posts with mentions or reviews of SabberStone.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-01.
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How they design the class diagram in YugiOh Master Duel game
I had a class in university where we had to code a bot for Hearthstone. The code was modified from this repo. I know it's not YugiOh but it's also a card game with a lot of cards. As you can see in the repository, the cards themself are specified in an xml file and their basic effects (like summon, attack, ...) are implemented without specific values. Every card is "assembled" at runtime based on the specification and can be modified at runtime by adding or removing specific behaviours and stats.
What are some alternatives?
When comparing macaw-tracker and SabberStone you can also consider the following projects:
DarkveinTracker - Plugin for HearthstoneDeckTracker
ygopro - A script engine for "yu-gi-oh!" and sample gui
ecs-faq - Frequently asked questions about Entity Component Systems
HsMod - Hearthstone Modify Based on BepInEx
HsReconnectTool - Hearthstone Reconnect Tool
HearthstoneSdk - .Net 6 library to work with Hearthstone API