lzbench
compress
lzbench | compress | |
---|---|---|
9 | 17 | |
842 | 4,506 | |
- | - | |
1.9 | 8.4 | |
about 1 month ago | 23 days ago | |
C | Go | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lzbench
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Chrome Feature: ZSTD Content-Encoding
For a benchmark on a standard set: https://github.com/inikep/lzbench/blob/master/lzbench18_sort...
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My experience with btrfs so far
Do not re-compress your file into level 3. The decompression speed is largely the same between level 3 and 8, so you just wasting CPU doing nothing and making your files larger. See the bottom of the README: https://github.com/inikep/lzbench
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Rsyncing 20TB locally
You can crunch the numbers yourself with this: https://github.com/inikep/lzbench
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Lizard – efficient compression with fast decompression
Note that a benchmark in the README refers to zstd 1.1.1 and brotli 0.5.2, which are very old (the current versions are zstd 1.5.2 and brotli 1.0.9). The same author maintains lzbench [1], which is more or less up-to-date.
[1] https://github.com/inikep/lzbench
- What scientists must know about hardware to write fast code
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Zip-Ada development on LZMA compression
u/zertillon, maybe you could use lzbench, so you could compare it with a lot of other compression libraries. The problem is that it requires including the library in a single executable, so it might be more difficult to integrate than a C library (the benchmark is in C++).
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Is there any site that lists the current SOTA for lossless compression?
Still updated: https://github.com/inikep/lzbench
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will ZSTD impact L2ARC performance?
If you want to know the size a VM will compress to,. Zstd can be installed on any machine, so you can experiment easily. You can even run the benchmark https://github.com/inikep/lzbench
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Save disk space for your games: BTRFS filesystem compression as alternative to CompactGUI on Linux
Are you sure about that? That's not what I see on https://github.com/inikep/lzbench and I tried to run that myself, although I have no idea which lzo to try so I went with what seemed the fastest...
compress
- Chrome Feature: ZSTD Content-Encoding
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Show HN: Gogosseract, a Go Lib for CGo-Free Tesseract OCR via Wazero
There's a pure-go zstd at https://github.com/klauspost/compress - it's likely faster than running the upstream zstd under Wazero.
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When is go not a good choice?
It's no surprise that "fast" Go libraries are actually just assembly: https://github.com/klauspost/compress/blob/master/zstd/seqdec_amd64.s (just one file out of several, for just one architecture, for just one compression algorithm!)
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zstd
There is a reasonably feature complete implementation of Zstd for Go: https://github.com/klauspost/compress/tree/master/zstd
It may not offer the same API 1:1, but it has no interoperability issues that I've encountered. So, I just think no one has bothered to implement it in Rust because most use cases don't mind the added bloat you're talking about. Plus, other comments I've seen suggest that you can actually tune the size of the zstd library, although I'm not sure if the Rust bindings expose that.
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Medical image parser in Go
Thanks again for your review/comment!!! Btw, are you the author of this repo https://github.com/klauspost/compress because I love it!!!
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Ask HN: Does https://github.com/klauspost/compress returns 502 for you?
I noticed Github returns "This page is taking too long to load" with status code 502 for https://github.com/klauspost/compress but rest of their urls works fine. Anyone know why would that be the case ?
Cloning the repo works perfectly well.
git clone https://github.com/klauspost/compress
- S2 Compression
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Zstandard – Real-time data compression algorithm
Recent versions of zstd definitely don't obsolete LZ4, or else I don't think the author would still be contributing to both...
And if you're going to play with Snappy, you might find S2, which was linked on HN relatively recently, interesting. [1]
[1] - https://github.com/klauspost/compress/tree/master/s2
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Restic 0.14.0 Released (with highly anticipated feature – compression)
Compression method appears to be zstandard and uses https://github.com/klauspost/compress, for those wondering like I was.
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MinIO Object Placement Strategy in Distributed deployments
OMG u/klauspost is this you? https://github.com/klauspost/compress/tree/master/s2
What are some alternatives?
7-Zip-zstd - 7-Zip with support for Brotli, Fast-LZMA2, Lizard, LZ4, LZ5 and Zstandard
nodejs-js-compress-benchmark - Benchmark NodeJS/JS compression libraries
CompactGUI - Transparently compress active games and programs using Windows 10/11 APIs [Moved to: https://github.com/IridiumIO/CompactGUI]
go - The Go programming language
CompactGUI - Transparently compress active games and programs using Windows 10/11 APIs
sqlite-zstd - Transparent dictionary-based row-level compression for SQLite
11Zip - Dead simple zipping / unzipping C++ Lib
easyjson - Fast JSON serializer for golang.
qemu
jsoniter - A high-performance 100% compatible drop-in replacement of "encoding/json"
zip-ada - Zip-Ada: a standalone, portable Ada library for .zip archives. Includes LZMA byte stream encoder & decoder pair.
gzipped - Replacement for golang http.FileServer which supports precompressed static assets.