ludobits
druid
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ludobits
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I've made parallax effect with new assets for my game.
For different objects and layers separation I use the Observer Pattern. I use Defold Game engine, so pattern implemented with https://github.com/britzl/ludobits broadcast module. One script is responsible for processing user input and to send broadcast messages. All other scripts are listening to that message in move objects with certain speed coefficient.
druid
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Huge update for Druid v0.6.0 (UI library)
#43 Add DataList Druid extended component. Component used to manage huge amount of data to make stuff like infinity scroll.
What are some alternatives?
defold-examples - Defold Examples
defold-richtext - Defold-RichText is a system to create styled text based on an HTML inspired markup language
matchanovel - A visual novel framework library for Defold.
pfUI - A User Interface Replacement for World of Warcraft: Vanilla & TBC
defold-games - Collection of 2D games made with Defold
defarc - DefArc is an Arcweave runtime for Defold, a toolset to easily create branching, interactive narratives in your games! Underneath it is a JSON parser and helper module for branching, interactive or linear conversation or any data you can create in Arcweave for Defold game engine (Lua).
defold-vsc-snippets - Defold API snippets for Visual Studio Code
defold-scene3d - Scene3D is a collection of scripts, materials and tools to help you develop 3D games with the Defold game engine.
diamond-square - Example of the diamond square algorithm and procedural generation.