ludobits
defold-examples
ludobits | defold-examples | |
---|---|---|
1 | 1 | |
114 | 144 | |
- | 0.0% | |
4.1 | 4.2 | |
4 months ago | 2 months ago | |
Lua | Lua | |
MIT License | GNU General Public License v3.0 or later |
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ludobits
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I've made parallax effect with new assets for my game.
For different objects and layers separation I use the Observer Pattern. I use Defold Game engine, so pattern implemented with https://github.com/britzl/ludobits broadcast module. One script is responsible for processing user input and to send broadcast messages. All other scripts are listening to that message in move objects with certain speed coefficient.
defold-examples
What are some alternatives?
defold-richtext - Defold-RichText is a system to create styled text based on an HTML inspired markup language
druid - Powerful Defold UI component framework
matchanovel - A visual novel framework library for Defold.
publicexamples - Examples for the Defold engine
defold-games - Collection of 2D games made with Defold
defold-3d-samples
defarc - DefArc is an Arcweave runtime for Defold, a toolset to easily create branching, interactive narratives in your games! Underneath it is a JSON parser and helper module for branching, interactive or linear conversation or any data you can create in Arcweave for Defold game engine (Lua).
defold-scene3d - Scene3D is a collection of scripts, materials and tools to help you develop 3D games with the Defold game engine.