lrt
gotk3
lrt | gotk3 | |
---|---|---|
2 | 23 | |
17 | 2,034 | |
- | 1.1% | |
0.0 | 5.4 | |
over 1 year ago | about 1 month ago | |
Go | Go | |
MIT License | ISC License |
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lrt
- Air – Live reload when developing with Go
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Go 1.16 Release Notes
To do this well (for servers, which is the most common case) you need to keep the port open (and delay requests while recompilation is in progress) or clients can see transient errors. So it's probably not a language level concern, but a protocol level one (it's very solvable for HTTP for example).
I built https://github.com/superhuman/lrt which tries to solve this problem in a go-like way (no configuration required, minimal log noise, and reliability/simplicity as the primary design goals) for Superhuman.
gotk3
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[Golang] Recommandation de bibliothèque d'interface utilisateur légère
Gotk3 1.3k
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Is Go appropriate to develop Linux Desktop app ?
gotk3 does the job, and is well documented.
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Golang GUI
Go gtk3 bindings are very nice https://github.com/gotk3/gotk3
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Go taking too much time building with imports
I wanted to try the GTK bindings for Go, so I did all the steps for importing an external module: go mod init "test/gtk" go mod tidy go get "https://github.com/gotk3/gotk3"
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I want to create a simple menu based game. What framework would you recommend?
So it should be simple as buttons+images+some sounds. The purpose to create this game is fun, but mostly to learn golang better. There are a lot of options now. I suppose it should be https://github.com/gotk3/gotk3 But, well, maybe you know better framework to use?
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React and Go for desktop app
gotk3 is a good one
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golang GUI packages
gotk3 https://github.com/gotk3/gotk3
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Twenty Years of C# with Anders Hejlsberg [audio]
There are definitely libraries, such as bindings to GTK: https://github.com/gotk3/gotk3 or Win32: https://github.com/rodrigocfd/windigo
The point remains that it is possible to do these things without async/await, but Go isn’t frequently used to develop native UIs, most likely because the kind of visual UI builder tools used in Visual Studio or Android Studio have never had an equivalent funded for use with Go, due to lack of commercial support for that use case. Beyond that, web gui frameworks are immensely popular these days, further removing motivation to really “make gui happen” in Go, but there are niche use cases out there, as evidenced by the existence of libraries.
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Go GTK on Windows
I'm trying to use gotk3 (https://github.com/gotk3/gotk3). The first issue I got was with pkg-config not being in the PATH environment variable. Cool, I fixed that. Now, I get errors about gio, glib, and gobject not being found in the pkg-config search path.
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Cross compiling GTK for Windows?
I'm trying to build an app using gotk (cgo bindings for GTK), but I'm having trouble compiling it for Windows (I'm on Linux)
What are some alternatives?
golang-docker-cache - Improved docker Golang module dependency cache for faster builds.
go-gtk - Go binding for GTK
modd - A flexible developer tool that runs processes and responds to filesystem changes
fyne - Cross platform GUI toolkit in Go inspired by Material Design
reflex - Run a command when files change
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
gotk4 - Autogenerated GTK4 bindings for Go
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
goqt - Golang bindings to the Qt cross-platform application framework.
ui - Platform-native GUI library for Go.
go-appindicator - :traffic_light: Go bindings for libappindicator3 C library
Wails - Create beautiful applications using Go