lowtech
The Low-Tech Apple 2e demo (by wiz21b)
teach_yourself_demoscene_in_14_days
A guide to learn and become active in the demoscene within a couple of weeks (by psenough)
lowtech | teach_yourself_demoscene_in_14_days | |
---|---|---|
2 | 12 | |
22 | 2,017 | |
- | - | |
2.6 | 1.8 | |
about 3 years ago | over 2 years ago | |
Assembly | ||
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lowtech
Posts with mentions or reviews of lowtech.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-20.
-
How to draw ugly lines fast
On old computers, you could go even faster by precomputing tiles representing little segments at various angles and then copying tiles. The trick here is to realize that you don't need many tiles to represent all the lines. The downside is that it's not quite accurate. But it's much faster. See an example here :
https://github.com/wiz21b/lowtech#the-3d
-
Writing a Game from Scratch – Part One
Very cool. But it's also a good answer to the GP and some of the downthread colour questions - if push comes to shove, you can just ignore the colour. You didn't link it so I'll take the liberty: github repo is at
https://github.com/wiz21b/lowtech
teach_yourself_demoscene_in_14_days
Posts with mentions or reviews of teach_yourself_demoscene_in_14_days.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-23.
- Teach Yourself Demoscene in 14 Days
- Teach Yourself Demoscene in 14 Days (2017)
-
How do I begin in 2022?
I never got started. But when I thought I would I bookmarked this. Hope it helps. https://github.com/psenough/teach_yourself_demoscene_in_14_days
-
Some lightweight game engines pls???
psenough/teach_yourself_demoscene_in_14_days: guidebook
-
How are crack/keygen animation are made?
A good place to start looking would be the offshoot demoscene that sprung up from these cracktros.
-
How can a beginner start?
ps made a cool guide https://github.com/psenough/teach_yourself_demoscene_in_14_days/
-
Hacker News top posts: May 23, 2021
Teach Yourself Demoscene in 14 Days\ (0 comments)
What are some alternatives?
When comparing lowtech and teach_yourself_demoscene_in_14_days you can also consider the following projects:
radio - A simple javascript web radio visualizer
IncludeOS - A minimal, resource efficient unikernel for cloud services
Fragment Forge - A card game about the demoscene
SNKRX - A replayable arcade shooter where you control a snake of heroes.
gbt-player - A music player library for the PSG audio channels of the GB, GBC and GBA.
VectorTileExporter - Just some scripts to export vector tiles to geojson.
autopilot - SpaceX ISS Docking Simulator autopilot
Song-1 - CC BY-NC-SA
lowtech vs radio
teach_yourself_demoscene_in_14_days vs IncludeOS
lowtech vs Fragment Forge
teach_yourself_demoscene_in_14_days vs SNKRX
lowtech vs gbt-player
teach_yourself_demoscene_in_14_days vs VectorTileExporter
teach_yourself_demoscene_in_14_days vs radio
teach_yourself_demoscene_in_14_days vs autopilot
teach_yourself_demoscene_in_14_days vs Song-1