love-boilerplate
My version of the perfect LÖVE development environment (by tducasse)
BYTEPATH
A replayable arcade shooter with a focus on build theorycrafting. (by a327ex)
love-boilerplate | BYTEPATH | |
---|---|---|
1 | 2 | |
0 | 1,351 | |
- | - | |
1.1 | 0.0 | |
over 2 years ago | over 3 years ago | |
Lua | Lua | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
love-boilerplate
Posts with mentions or reviews of love-boilerplate.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-05.
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I'm looking to make a 2D Tile-based RPG, but there's so many options for engines out there. Looking for suggestions based off what features I'm looking for.
Recently I've been using Love2d with Ldtk and Aseprite, using a combination of my own libs and a few libs I like. Have a look at these projects if you feel like: https://github.com/tducasse/lovevania https://github.com/tducasse/love-boilerplate
BYTEPATH
Posts with mentions or reviews of BYTEPATH.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-23.
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How can it take to learn love2d?
There's this nice tutorial made by the bytepath developer. It gives you a good ground for you to build your own stuff, it teaches you how to handle scenes, asset management, and object creation, as well as some game mechanics, but you can skip this part. You can also download other people love2d games, extract the files and see how they did things, I do this a lot when I want to know how to implement certain mechanic.
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I open sourced a game I just released on Steam, written in Lua
For anyone else looking to make a game in Lua + Love2D, a developer wrote an entire tutorial for how they made their game, which is also released on Steam: https://github.com/a327ex/BYTEPATH. Both the game and the tutorial are high quality, and provide really useful insights.
What are some alternatives?
When comparing love-boilerplate and BYTEPATH you can also consider the following projects:
sock.lua - A Lua networking library for LÖVE games.
Techmino - Techmino:方块研究所唯一官方仓库(Github)
SNKRX - A replayable arcade shooter where you control a snake of heroes.
kaboom.js - 💥 JavaScript game library
LOVE-Example-Browser - Example browser containing many helpful examples to get you started in Löve.
love - Matthew's Love projects
game-engine-2d - Planimeter Game Engine 2D - LÖVE-based game engine for Lua
WolfHUD - Payday 2 HUD
lovevania - A metroidvania template in Love2d
lua-top-down-multiplayer - A simple top-down multiplayer game built using LÖVE
AWKTC - AWKTC is Workable Klutzy Time-wasting Command
love-boilerplate vs sock.lua
BYTEPATH vs Techmino
love-boilerplate vs SNKRX
BYTEPATH vs kaboom.js
love-boilerplate vs LOVE-Example-Browser
BYTEPATH vs love
love-boilerplate vs game-engine-2d
BYTEPATH vs WolfHUD
love-boilerplate vs lovevania
BYTEPATH vs lua-top-down-multiplayer
BYTEPATH vs sock.lua
BYTEPATH vs AWKTC