log-warper VS pcf-font

Compare log-warper vs pcf-font and see what are their differences.

log-warper

Logging library to provide more convenient, extremely configurable but simple monadic interface with pretty output (by serokell)

pcf-font

PCF font parsing and rendering library. (by michael-swan)
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log-warper pcf-font
- -
18 2
- -
0.0 1.2
about 4 years ago about 1 year ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

log-warper

Posts with mentions or reviews of log-warper. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning log-warper yet.
Tracking mentions began in Dec 2020.

pcf-font

Posts with mentions or reviews of pcf-font. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning pcf-font yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing log-warper and pcf-font you can also consider the following projects:

gelatin - A nice Haskell graphics API. There's always room for jello.

bindings-GLFW - Low-level Haskell bindings to GLFW

d3js - Haskell to D3.js binding by deep EDSL approach.

gloss - Painless 2D vector graphics, animations and simulations.

free-game - The free game engine

friday - Fast image IO and transformations.

linux-framebuffer

hylide - GLSL embedded in Haskell

hslogger - Logging framework for Haskell

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

barcodes-code128 - A Haskell library for generating Code 128 barcodes

OpenGLRaw - Haskell bindings to OpenGL (direct C bindings)