liwords
protobuf
liwords | protobuf | |
---|---|---|
20 | 18 | |
74 | 9,648 | |
- | 0.5% | |
9.3 | 4.6 | |
6 days ago | 10 days ago | |
Go | JavaScript | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
liwords
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Scrabble's Best Player Knows No Limits
Check out https://woogles.io (disclaimer I am a cofounder). AGPLV3 platform with world class bots, puzzles, a free analyzer, clubs/tournaments, and more to come. You can see the source code at https://github.com/woogles-io/liwords. We recently hit 5M games played and have hosted a few major tournaments.
- ISC
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Any new Opensource projects in (go) looking for contributors. I want to start my journey as an OSS contributor.
A small team of us work on a project https://github.com/domino14/liwords - this is an online crossword-board-game playing website. We have around 6000 MAU, are fully free and open-source, and need a lot of coding help!
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Who is using Go to build web sites and applications?
We built woogles.io (a crossword board game playing site with almost 10K MAU) in Go. See https://github.com/domino14/liwords
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What are well-developed web applications in Golang?
https://github.com/domino14/liwords - warning it’s not that well-developed but it’s ok
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Ask HN: Those making $0/month or less on side projects – Show and tell
A small team and I made https://woogles.io - we were inspired by lichess to make a site to play crossword board games during the pandemic (like Scrabble, Words with Friends, etc).
We did raise money on Kickstarter - 25K but are purely donations-driven and open source (AGPL3) Most months we just get enough to cover the cost of running the servers. We have around 6000 monthly active users, have hosted several big worldwide championships, have puzzles, and just earlier today released a board editor / broadcast mode for annotating real life games in real time. We also have a top notch bot AI and WASM-based analyzer.
Our stack is Go, Typescript + React, with NATS/PGSQL on the backend.
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scrabble
woogles.io
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Has there been a scrabble AI who can make predictions on the winning probabilities?
The people behind those websites and apps have no clue this software exists. The exception is woogles.io because it is associated with the Macondo AI. /u/14domino is the brain behind both of those things
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ISC is so ugly
https://woogles.io raised $25K on Kickstarter and built a more beautiful site. Come join us (we’re still taking donations :)
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An overview on Scrabble resources
- Playing online: there is woogles.io which I personally would recommend; it's made by players for players and is free to use. Among the features are: play against humans, play against strong bots, tournaments, feedback on your moves after the game, availability of different languages and game variants. Other options are: playscrab.com (also made by players for players); isc.ro (the Internet Scrabble Club); the app Scrabble Go and, if you don't mind playing with slightly altered game rules, Wordfeud, which comes along with a large online league (not technically affiliated with the app itself).
protobuf
- Eval("quire".replace(/^/,"re"))(moduleName)
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How we reverse-engineered Google Maps pagination
Google Maps URLs contain the pb parameter contains string-encoded Protobuf. The format is the same as for the data parameter in the browser URL on Google Maps. It contains !-separated values. There are several answers on StackOverflow, gists on GitHub, some blog posts about decoding, and even a kinda official guide on reverse engineering protobuf, but none of this touches pagination.
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Add extra stuff to a “standard” encoding? Sure, why not
Seems like protoduf.js has the exact same methods as Google’s implementations with the same names (encode/decode to not prepend with length, encodeDelimited/decodeDelimited for prepending length). It is hard for me to say they’re adding to the standard when they’re just replicating Google’s libraries.
https://github.com/protobufjs/protobuf.js#toolset
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Question about compressing JSON in multiplayer position updates
If it really is a problem, then another option is to use Protobus or Message Pack for serializing (maybe into base64?).
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Looking for ideas on how to implement serialization and deserialization between C++ and Javascript
I use protocol buffers. protobufjs translates into json.
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GRPC Gateway API Client?
I have tried GRPC gateway generation tools: - PBJS: https://github.com/protobufjs/protobuf.js/
- Protobuf-ES: The Protocol Buffers TypeScript/JavaScript runtime we all deserve
- Did I understand the basic concept of website development with Node Js correctly?
- how can i use protobuf with sveltekit, please?
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is there any startup or famous web app using grpc/grpc-web for their frontend
We use https://github.com/improbable-eng/grpc-web for the server part with https://github.com/protobufjs/protobuf.js on the frontend.
What are some alternatives?
zig-wasm-test - A minimal Web Assembly example using Zig's build system.
snappy - DEPRECATED - please use https://github.com/Brooooooklyn/snappy. Nodejs bindings to Google's Snappy compression library
minimal-zig-wasm-canvas - A minimal example showing how HTML5's canvas, wasm memory and zig can interact.
pbf - A low-level, lightweight protocol buffers implementation in JavaScript.
zig-wasm-logger - A simple implementation of console.log() in Zig + JS + Wasm
compactr - Schema based serialization made easy
Dodgeballz - A mini game using Zig, WASM and JS
Vicis - Presentation and transformation layer for data output in RESTful APIs.
sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)
TypeScript - TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
lichobile - lichess.org mobile application
Cap'n Proto - Cap'n Proto serialization/RPC system - core tools and C++ library