livefader
score
livefader | score | |
---|---|---|
2 | 99 | |
22 | 1,426 | |
- | 0.9% | |
0.0 | 9.6 | |
almost 3 years ago | 3 days ago | |
TypeScript | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
livefader
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Get Started Making Music
Nice work on Scheme for Max!
Much less impressive, but I spent a bit of time building a simple M4L device a while back using Typescript, and put some effort into figuring out how to make TS play nice(r) with the M4L API (the JS support in Max is pretty basic).
I never got around to splitting it out into its own reusable module but it might be of interest to anyone interested in playing with scripting Ableton from Max, but not interested in learning Max’s visual programming paradigm: https://github.com/tomduncalf/livefader
Would be interested to know how Ableton’s scriptability compares to some other DAWs… I know Tracktion and Bitwig have some degree of JS support, and Reaper has its own scripting language. Personally I’d love it Ableton made the Python API etc. a bit more official but I can of course understand why they don’t.
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Bespoke Synth 1.0 – open-source software modular synthesizer
Yeah Max’s JS support is pretty weird.
I spent some time figuring out nicer ways to work with it in order to build an Octatrack-style parameter crossfader for M4L, it provides some abstractions and setup to make using Typescript with Max a bit more pleasant. Still plenty of limitations but I was able to get my device working pretty well in the end. Apologies for lack of docs!
https://github.com/tomduncalf/livefader
score
- Learn How to Build Your Own Max for Live Devices
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Qt Widgets Rendering Pipeline
https://ossia.io uses widgets and qgraphicsscene for the main UI rendering and Qt rhi for the GPU pipeline, and it's performing well enough for our use-cases - I was working on it on a 1080p screen on a Pi4 recently and it certainly felt much much faster and responsive than chrome on the same hardware.
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Is it possible to do runtime compilation and execution of C code?
I use it for live c++ recompilation in https://ossia.io - all the code is in there. https://github.com/ossia/score/tree/master/src/plugins/score-plugin-jit/JitCpp
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Show HN: New visual language for teaching kids to code
> I feel like visual programming gets a bad rap because of things like this. As an electronic engineer that used to love LabView and life long user of NI Reaktor and Max/MSP, those tools are fantastic if you don’t approach them with an imperative programming mindset.
aha, in the long run I ended up making https://ossia.io which is as VPL as it can get. Yet it still embeds a LOT of textual languages.
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CLion Nova Explodes onto the C and C++ Development Scene
For me both VSCode and CLion lag heavily.. whenver I tried CLion it was completely unuseable on my project https://ossia.io which is only 500kloc (and I try to try it pretty much once a year since it was in beta)
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Visual Node Graph with ImGui
https://ossia.io does some of it, I've been working on a new release that also supports the whole QtQuick stack in the node graph items but you can already combine videos & shader effects
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Speed Up C++ Compilation
In https://ossia.io with PCH, using clang, ninja, mold, and some artificial split in shared libraries for development builds, I get a compile-edit-run cycle of a couple seconds in general... I wouldn't say it's too much of a problem if you use the tools already available
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Looking for open source projects to contribute to
If you're interested in multimedia https://ossia.io is always looking for new contributors!
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New To Lighting Design, Looking for guidance
Tools like Ossia Score, Chataigne and PureData (pd) can also help a ton in building interactive art and triggering other A/V software.
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Audio Reactive MIDI
here's a simple example of how to do it in https://ossia.io score : https://streamable.com/wkklek
What are some alternatives?
demucs - Code for the paper Hybrid Spectrogram and Waveform Source Separation, but the goddamm motherfucker doesn't work.
seq66 - Seq66: Seq24-based live MIDI looper/editor. v. 0.99.12 2024-01-13. NSM support; Linux/Windows/FreeBSD; PDF user manual. Help access to tutorial and PDF. Beta code in portfix branch.
VeeSeeVSTRack - Open-source virtual modular synthesizer
BespokeSynth - Software modular synth
pipewire - Mirror of the PipeWire repository (see https://gitlab.freedesktop.org/pipewire/pipewire/)
atemOSC - Control ATEM video switchers over the network with OSC messages
pyo - Python DSP module
BespokeSynth - Software modular synth [Moved to: https://github.com/BespokeSynth/BespokeSynth]
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
scheme-for-max - Max/MSP external for scripting and live coding Max with s7 Scheme Lisp
pedalboard - 🎛 🔊 A Python library for audio.
vgmtrans - VGMTrans - a tool to convert proprietary, sequenced videogame music to industry-standard formats