Litiengine
Zircon
Our great sponsors
Litiengine | Zircon | |
---|---|---|
9 | 10 | |
694 | 741 | |
1.9% | 0.3% | |
8.8 | 8.2 | |
25 days ago | 2 months ago | |
Java | Kotlin | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Litiengine
-
Java swing turn based roguelike game loop advice
Have you looked at https://litiengine.com/ code? Its an interesting little pure java AWT based engine. You could see how they are doing their game loop.
-
Insert witty harvesting joke here
Tired of all the vaguely ambiguous harvesting references? Just want to take your mind off of all the comfy farming games? How about some old-school shooty fun in space? Star ReaperZ is an arcade space shoot-‘em-up made with our very own open source Java 2D game engine LITIENGINE. We didn’t have the full weekend at our disposal, so we had to cut some corners with graphics and audio, but all in all, you will have a great time harvesting innocent galaxies! Check out the game HERE!. Oh, and of course the game is open source!
-
Is there anything like PICO-8 for Java?
From a quick search this is the main java engine i found: Litirngine
-
GC Progress from Java 8 to 17
For native binaries, we now have https://www.graalvm.org/reference-manual/native-image/, but it probably doesn't yet work nicely with game frameworks? Not sure.
There are some engines, frameworks: https://jmonkeyengine.org/, https://litiengine.com/, https://libgdx.com/, https://www.lwjgl.org/.
But I have no real experience with any of those.
-
How to fix - Warning: source release 11 requires target release 11
so I am trying Litiengine (https://litiengine.com/), but the problem is, I am getting this error everytime I wanna build project... I tried everything what I found on the internet, but it didn't help so far... New project has the same issue, when I changed sdk (15), the error was the same, just not 11, but 15...
-
Java game
Google is your friend. Search terms "Java 2d game engine": https://litiengine.com/
- Learn to build a Roguelike game in Scala
-
Java
LibGDX is often recommended, but I'm also aware of FXGL and LITIENGINE.
Zircon
-
Java swing turn based roguelike game loop advice
I'd recommend you use Zircon, it's THE roguelike rendering library for Kotlin/JVM. The developer is/was active on the discord too. Zircon website
- Guides for Kotlin scripting use case
-
game engines for 2D games in java?
Hope you're not getting down voted because of Kotlin. Even the example on their page is in Java. https://github.com/Hexworks/zircon
- Textual in Clojure?
-
New Zircon Release is out: 2021.1.0-RELEASE
There is another improvement that helps with extensibility: now it is possible to create custom tileset loaders. There is already a WIP loader that uses Tiled's format.
One important change that was a blocker for some other things was the reliance on the global Zircon object that also held some state. With #404 completed now there is no global state, and it is also possible to have TileGrid and / or Renderer objects without having an Application that continuously renders content.
-
Learn to build a Roguelike game in Scala
But if you specifically want to build a roguelike and you're ok with Java, Zircon looks amazing! I have not tried it but just look at those screenshots!
-
7drl 2021 Collaborations Thread
Hi all! If any of you want to use a Hexworks project for the 7DRL (Zircon or Amethyst) feel free to jump on our Discord Server where you can get help with those and talk with other 7DRLers!
What are some alternatives?
libGDX - Desktop/Android/HTML5/iOS Java game development framework
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
ktx - Kotlin extensions for the libGDX game framework
jMonkeyEngine - A complete 3-D game development suite written in Java.
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
jbox2d - a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.
Mini2Dx - A high-level cross-platform 2D game development API
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.