Litiengine
PhysicsExamples2D
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Litiengine | PhysicsExamples2D | |
---|---|---|
9 | 286 | |
694 | 495 | |
1.9% | 1.0% | |
8.8 | 5.3 | |
28 days ago | 5 months ago | |
Java | C# | |
MIT License | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Litiengine
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Java swing turn based roguelike game loop advice
Have you looked at https://litiengine.com/ code? Its an interesting little pure java AWT based engine. You could see how they are doing their game loop.
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Insert witty harvesting joke here
Tired of all the vaguely ambiguous harvesting references? Just want to take your mind off of all the comfy farming games? How about some old-school shooty fun in space? Star ReaperZ is an arcade space shoot-‘em-up made with our very own open source Java 2D game engine LITIENGINE. We didn’t have the full weekend at our disposal, so we had to cut some corners with graphics and audio, but all in all, you will have a great time harvesting innocent galaxies! Check out the game HERE!. Oh, and of course the game is open source!
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Is there anything like PICO-8 for Java?
From a quick search this is the main java engine i found: Litirngine
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GC Progress from Java 8 to 17
For native binaries, we now have https://www.graalvm.org/reference-manual/native-image/, but it probably doesn't yet work nicely with game frameworks? Not sure.
There are some engines, frameworks: https://jmonkeyengine.org/, https://litiengine.com/, https://libgdx.com/, https://www.lwjgl.org/.
But I have no real experience with any of those.
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How to fix - Warning: source release 11 requires target release 11
so I am trying Litiengine (https://litiengine.com/), but the problem is, I am getting this error everytime I wanna build project... I tried everything what I found on the internet, but it didn't help so far... New project has the same issue, when I changed sdk (15), the error was the same, just not 11, but 15...
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Java game
Google is your friend. Search terms "Java 2d game engine": https://litiengine.com/
- Learn to build a Roguelike game in Scala
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Java
LibGDX is often recommended, but I'm also aware of FXGL and LITIENGINE.
PhysicsExamples2D
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Voronoi, Manhattan, random
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine.
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A Beginner's Guide to Creating Augmented Reality (AR)
Install Unity Hub from Unity's official website.
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My thought on different engines
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms.
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Top 10 Mobile App Development Tools: Building Apps Made Easy
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms.
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Using 3D to make Cut Scenes for your Visual Novels
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files.
- A Proposal for an asynchronous Rust GUI framework
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Visibility in game development as a 3D Artist?
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts.
- Do you guys think this programmer is right about dotnet?
- Hi Flutter Devs, I am struggling to make a background for my app that is extremely high fidelity lava lamp bubbles - 3d, viscous, blobby, neon glow-y, lava lamp bubbles.
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I am looking to learn java for android studio for 2d and 3d game development any good tutorials for complete beginners?
Also, if you really want to make a game, you could try learning C# (it's very similar to Java) and use https://unity.com/ (Unity 3D is free if you have less than $100K of revenue/funding within the past 12 months).
What are some alternatives?
libGDX - Desktop/Android/HTML5/iOS Java game development framework
svelte-capacitor - Build hybrid mobile apps using Svelte and CapacitorJS with live reloading on Android and iOS!
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
Godot - Godot Engine – Multi-platform 2D and 3D game engine
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.
jMonkeyEngine - A complete 3-D game development suite written in Java.
MonoGame - One framework for creating powerful cross-platform games.
jbox2d - a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Mini2Dx - A high-level cross-platform 2D game development API
twinejs - Twine, a tool for telling interactive, nonlinear stories