linear VS fused-effects

Compare linear vs fused-effects and see what are their differences.

linear

Low-dimensional linear algebra primitives for Haskell. (by ekmett)

fused-effects

A fast, flexible, fused effect system for Haskell (by fused-effects)
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linear fused-effects
8 3
195 634
- 0.5%
5.4 4.5
19 days ago about 1 month ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

linear

Posts with mentions or reviews of linear. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

fused-effects

Posts with mentions or reviews of fused-effects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-17.

What are some alternatives?

When comparing linear and fused-effects you can also consider the following projects:

nimber - Finite nimber arithmetic

polysemy - :gemini: higher-order, no-boilerplate monads

nuha

eveff - Efficient Haskell effect handlers based on evidence translation.

moving-averages

eff - 🚧 a work in progress effect system for Haskell 🚧

effect-zoo - Comparing Haskell effect systems for ergonomics and speed

freer-simple - A friendly effect system for Haskell

reservoir - Reservoir Sampling Algorithms in Haskell

control-monad-free - Free monads and monad transformers

linear-accelerate - Instances to mix linear with accelerate

ghc - Mirror of the Glasgow Haskell Compiler. Please submit issues and patches to GHC's Gitlab instance (https://gitlab.haskell.org/ghc/ghc). First time contributors are encouraged to get started with the newcomers info (https://gitlab.haskell.org/ghc/ghc/wikis/contributing).