libschrift
A lightweight TrueType font rendering library (by tomolt)
game_dev_pdfs
Collection of game development related white papers (by Michaelangel007)
libschrift | game_dev_pdfs | |
---|---|---|
2 | 2 | |
432 | 167 | |
- | - | |
0.0 | 10.0 | |
about 2 months ago | about 7 years ago | |
C | ||
ISC License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libschrift
Posts with mentions or reviews of libschrift.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-01.
game_dev_pdfs
Posts with mentions or reviews of game_dev_pdfs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-01.
-
Writing a TrueType font renderer
Here's a link to a Valve paper from 2007 Siggraph but certainly there's been a lot of dev since then but this is kind of cool still!
https://github.com/Michaelangel007/game_dev_pdfs/blob/master...
-
Beginner to OpenGL: I want to make the wireframe model of a 3D bowl using openGL.
You might want to read my WebGL Theory to understand key critical graphic’s concepts.
What are some alternatives?
When comparing libschrift and game_dev_pdfs you can also consider the following projects:
canvas_ity - A tiny, single-header <canvas>-like 2D rasterizer for C++
skrift - A pure Ruby conversion (*not* wrapper) of the libschrift TrueType font renderer