rpi-open-firmware VS PSn00bSDK

Compare rpi-open-firmware vs PSn00bSDK and see what are their differences.

rpi-open-firmware

Open source VPU side bootloader for Raspberry Pi. (by librerpi)

PSn00bSDK

The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use. (by Lameguy64)
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rpi-open-firmware PSn00bSDK
12 5
421 768
1.4% -
4.4 4.8
3 months ago 14 days ago
C C
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rpi-open-firmware

Posts with mentions or reviews of rpi-open-firmware. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-02.
  • Raspberry Pi receives strategic investment from Arm
    5 projects | news.ycombinator.com | 2 Nov 2023
    > Please correct me if I'm wrong.

    My memory told me it was the GPU that needed the blobs. So I asked at DDG

    https://duckduckgo.com/?t=ftsa&q=binary+blobs+and+the+Raspbe...

    Turned up this: https://wiki.debian.org/RaspberryPi and it says...

    > All Raspberry Pi models before the 4 (1A, 1B, 1A+, 1B+, Zero, Zero W, 2, 3, Zero 2 W) boot from their GPU (not from the CPU!), so they require a non-free binary blob to boot

    So the 4 (and I suppose the 5, if it ever actually comes...)

    Goes on to say:

    > Since then, Broadcom publicly released some code, licensed as 3-Clause BSD, to aid the making of an open source GPU driver. The "rpi-open-firmware" effort to replace the VPU firmware blob started in 2016. See more at https://news.ycombinator.com/item?id=11703842 . Unfortunately development of rpi-open-firmware is currently (2021-06) stalled.

    So there you are. Not wrong, are you, but not strictly correct, depending on "...to run properly" definition

    https://github.com/librerpi/rpi-open-firmware has updates 3-months ago

  • LibreRPi – open source replacements for RPi firmware
    3 projects | news.ycombinator.com | 15 Sep 2022
  • How is the free firmware for the Raspberry progressing?
    4 projects | news.ycombinator.com | 12 Apr 2022
    many of those demos work on the the entire pi model range

    pi3 support is only broken due to arm side problems, which could be fixed by just using a different bootloader

    and the https://github.com/librerpi/rpi-open-firmware codebase can already boot linux headlessly on both pi2 and pi3, it uses a different arm bootloader

  • Arduino Pro hardware is not open-source hardware
    2 projects | news.ycombinator.com | 7 Jul 2021
    Yes, and some folks are reverse engineering their stuff:

    https://github.com/librerpi/rpi-open-firmware/

  • Hacker News top posts: Feb 25, 2021
    4 projects | /r/hackerdigest | 25 Feb 2021
    rpi-open-firmware: open-source VPU side bootloader for Raspberry Pi\ (35 comments)
  • rpi-open-firmware: open-source VPU side bootloader for Raspberry Pi
    1 project | /r/patient_hackernews | 25 Feb 2021
    1 project | /r/hackernews | 25 Feb 2021
    3 projects | news.ycombinator.com | 24 Feb 2021
    There is work being done on the RPi4, for example the SHA1 HMAC protecting the boot on the RPi4 had to be cracked (and was easily), I hear future versions have RSA signing support, so the proprietary firmware might become mandatory at some point.

    https://github.com/librerpi/rpi-open-firmware/blob/master/do...

  • AArch64 Boards and Perception
    1 project | news.ycombinator.com | 24 Feb 2021
    There is a project to create an open source version of the proprietary GPU firmware that boots into the ARM processor:

    https://github.com/librerpi/rpi-open-firmware

  • Taking a Stand in the War on General-Purpose Computing
    7 projects | news.ycombinator.com | 23 Feb 2021
    I note that even the Raspberry Pi is moving towards locked down devices, the RPi4 has an (easily cracked) HMAC blocking booting into the open source firmware and I hear more recent hardware editions have RSA signing support in the bootrom code.

    https://github.com/librerpi/rpi-open-firmware/blob/master/do...

PSn00bSDK

Posts with mentions or reviews of PSn00bSDK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-02.
  • Raspberry Pi receives strategic investment from Arm
    5 projects | news.ycombinator.com | 2 Nov 2023
    The original PlayStation's main SoC (which is incidentally about 30 years old at this point) included a trimmed down JPEG decoder [1] meant to be used for video playback. It still relied on the CPU to handle Huffman decompression [2], but it allowed that otherwise anemic 33 MHz MIPS core to push 320x240 video at 30fps.

    [1] https://psx-spx.consoledev.net/macroblockdecodermdec/

    [2] https://github.com/Lameguy64/PSn00bSDK/blob/master/examples/...

  • Wipeout (PSX and Windows Source)
    1 project | news.ycombinator.com | 27 Mar 2022
    That post introduced me to both WebGL and reverse engineering back in the day. I remember reading it years ago and asking myself "seriously, is it that easy to do 3D in a browser???". The web as an app platform is not without its issues, sure, but for quick prototyping being able to just write some JS and have instant access to plenty of APIs is awesome.

    Last year I decided to finally break out of the browser and get into actual PS1 homebrew. Unfortunately the state of the scene wasn't, and to some extent still isn't, that great: most homebrew games are still made using what's basically a modded version of the original Psy-Q SDK, which is rather limited in many ways. I started contributing to an open-source PS1 SDK instead [1] by first adding a dynamic linker, then revamping the build system entirely and now building a custom high efficiency FMV playback library (totally not inspired by pl_mpeg of course) that combines the hardware accelerated MJPEG-like decoder with the GPU's alpha blending capabilities. I'm also working with a few other people on reverse engineering one of the most famous PS1-based arcade systems, the Konami System 573.

    It's a shame the PS1 isn't receiving the attention other consoles are getting in the homebrew scene. The hardware is architecturally simple yet powerful [2], but I guess nobody wants to fiddle with 120mm polycarbonate circles anymore.

    [1] https://github.com/Lameguy64/PSn00bSDK

  • Abyssal Infants a homebrew shoot em up for PSX.
    1 project | /r/psx | 21 Oct 2021
    For coding I used PSn00bSDK .
  • New programming techniques/optimizations/tricks used after year 2004
    1 project | /r/lowlevel | 28 Aug 2021
    From what I was able to gather the lack of attention for PS1 is mainly due to lack of usable SDK but there is now https://github.com/Lameguy64/PSn00bSDK which made me go this rabbit hole. The demo you shared is nuts tbh.
  • Why Display 3D models on a microcontroller? Because we can.
    3 projects | /r/arduino | 29 Jul 2021
    Thankfully though there is a work-in-progress unofficial SDK that is far easier to set up and more optimized than the Sony crap. It's still in its early stages, but you can already do a lot with it. Anything not covered by the SDK is of course still accessible directly by manipulating hardware registers, just like Arduino.

What are some alternatives?

When comparing rpi-open-firmware and PSn00bSDK you can also consider the following projects:

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openc910 - OpenXuantie - OpenC910 Core

tl - The compiler for Teal, a typed dialect of Lua

duckduckgo-locales - Translation files for <a href="https://duckduckgo.com"> </a>

PrawnOS - Libre Mainline Kernel and Debian for arm laptops

esp32renderer - Display .obj 3D models on your microcontroller

lk-overlay

riscv-profiles - RISC-V Architecture Profiles

serverlessui - A command-line utility for deploying serverless applications to AWS. Complete with custom domains, deploy previews, TypeScript support, and more.

java-keyring - Copy of Java Keyring library from bitbucket.org/bpsnervepoint -- with working CI in for osx/linux/windows keystore.

rpi-open-firmware - Open source VPU side bootloader for Raspberry Pi.

videocoreiv - Tools and information for the Broadcom VideoCore IV (RaspberryPi)