kurve
kurve
kurve | kurve | |
---|---|---|
1 | 1 | |
40 | 4 | |
- | - | |
3.8 | 4.8 | |
7 months ago | almost 3 years ago | |
Elm | C++ | |
GNU Affero General Public License v3.0 | MIT License |
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kurve
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What can't FP do as well as other paradigms?
I've heard that too, but I didn't experience it myself when I wrote Achtung, die Kurve in Elm – quite the contrary, actually. (I had already written the same game in overly object-oriented JS a few years earlier.) Admittedly a very simple game though; a AAA title might be different.
kurve
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[i3-gaps] I should be writing my thesis
Thanks! And yes! The game (kurve) is a remake of a remake. The Original game is "Achtung, die Kurve" a DOS game, but I am following the style (to some extent) of the Flash Remake (now also known as Curve Fever).
What are some alternatives?
stylized_snake_game - A cross-platform desktop stylized version of snake game made from scratch in C++/OpenGL.
zxShaderViz - A useful tool to edit and visualize shaders in real time.
Quarto - A working example of the Quarto board game using Elm and Netlify. An exploration of game development, OSS, and functional programming.
bgmaker - Background Maker
massivedecks - A comedy party game for PC, mobile & chromecast.
rofi - Rofi: A window switcher, application launcher and dmenu replacement
game-drops - An Elm implementation of Puyo Puyo
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
space-sim - WIP: space simulation game
rofi - A huge collection of Rofi based custom Applets, Launchers & Powermenus.