kotlin-unsigned VS learn-OpenGL

Compare kotlin-unsigned vs learn-OpenGL and see what are their differences.

kotlin-unsigned

unsigned support for Kotlin via boxed types and unsigned operators (by kotlin-graphics)
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kotlin-unsigned learn-OpenGL
- -
74 36
- -
6.5 0.0
5 months ago over 6 years ago
Kotlin Kotlin
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

kotlin-unsigned

Posts with mentions or reviews of kotlin-unsigned. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning kotlin-unsigned yet.
Tracking mentions began in Dec 2020.

learn-OpenGL

Posts with mentions or reviews of learn-OpenGL. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning learn-OpenGL yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing kotlin-unsigned and learn-OpenGL you can also consider the following projects:

assimp - JVM Open Asset Import Library (Assimp)

imgui - Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)

uno-sdk - UNofficial Opengl SDK

glm - jvm glm

kaifu2x - Port of waifu2x to pure kotlin + opencl. Anime-style upscaler and noise reductor based on convolutional neural networks using coffee trained models

modern-jogl-examples - Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson

openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics

bullet - JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

JOGL2D - Zero-overhead 2D rendering library for JOGL using Kotlin

data2viz - An Android, JavaFx, JS multiplatform datavisualization library with comprehensive DSL