kotlin-result
Warp
Our great sponsors
kotlin-result | Warp | |
---|---|---|
35 | 58 | |
936 | 18,811 | |
- | 7.3% | |
8.8 | 7.4 | |
8 days ago | 3 days ago | |
Kotlin | ||
ISC License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kotlin-result
-
JEP draft: Exception handling in switch
Author here. I have no idea what you could possibly mean with this comment. The coroutineBinding implementation correctly uses the coroutines API for parallel decomposition of Result bindings, exactly how the Kotlin Corotines guide tells you to (backed by a [Mutex](https://github.com/michaelbull/kotlin-result/blob/master/kot...)). The coroutineBinding isn't even the main selling point of the library, you can use it without using this feature entirely.
Please could you elaborate on what "looking thread safe" means to you? The only portion of the library that supports concurrency *is* thread safe - the unit tests prove it and the use of concurrency primitives such as Kotlin's Mutex are indicative of this. I truly have no idea how you've judged the entirely of the lbirary on whether it's "thread safe" when there is a single function that's related to concurrency and it is very clearly using concurrency primitives.
-
How do you define errors?
Sealed classes in combination with a library like https://github.com/michaelbull/kotlin-result will get you what you need. Essentially at that point you'll be doing error handling the way you would in Rust, where a 1-level deep sealed class containing data classes as children act as the root error type and each of its variants. If you have errors coming from two different domains you just create a wrapper error type for each domain.
-
Result Class with Generic Type for both Success and Failure States
This is a great result lib: https://github.com/michaelbull/kotlin-result
-
Is runCatching in use in any of your projects ? My team is abusing it
Lastly I do not like kotlin's Result and we use the kotlin-result library which is more expressive and not tied to Throwable (similar to Arrow's Either).
-
Struggling with software robustness with Kotlin
In my own code, I started to use explicit error handling. I'm currently experimenting with Result (from https://github.com/michaelbull/kotlin-result) and Raise (from https://arrow-kt.io/).
-
Thoughts on Kotlin Multiplatform?
un-related to multiplatform i've found it extremely helpful to wrap things in a Result type. If something can throw an error, it get's a Result return type. It sounds like that would help your use case too. The built in Result may be useful too
-
Programming with Result
This is a better impl.
- It seems like I'm forced to make this choice at least once a day
-
Are nearly all your functions suspend?
Using a result type can help to differentiate quite nicely. https://github.com/michaelbull/kotlin-result
-
Kotlin Nitpicks: Language and Standard Library
kotlin-result
Warp
-
Warp VS Wave Terminal - a user suggested alternative
2 projects | 3 Apr 2024
- Fig Is Sunsetting
-
Linux version of Warp terminal is here
I'm trying out Warp for the first time, and an immediate accessibility issue for me is that the text is simply too small to read for a lot of the UI elements (context menu, side bar, tab bar…). The size should be configurable for all of the elements, not just the terminal view. I think I would also be fine with a setting that just scales the whole UI.
I did notice there is an issue for it already: https://github.com/warpdotdev/Warp/issues/1443
- The New Terminal (Beta) Is Now in JetBrains IDEs
-
How To Change Your Zoom Background With Code
Warp is a Rust-based terminal with AI built in. I like it because it has things like autocompletions, history search, click-to-edit, and theming out-of-the-box. Feels super modern. And if you do want to try it out, use my referral link & get a free theme!)
-
OpenAI Whisper: Transcribe in the Terminal for free
Unless you want to type this every day, I’d recommend creating an alias. In my case, I’m using Warp, so I’ll right-click the command and choose Save as Workflow to save my script as a workflow. Warp AI will even help me autofill the title and description and detect variables.
-
Keystroke timing obfuscation added to SSH(1)
This makes me wonder about newer terminal emulators on maccOS like Warp[1], and if they're for example taking all input locally, and then sending it over the remote host in a single blob or not? I imagine doing so would possibly break any sort of raw-mode input being done on remote host but I'd also imagine that is a detectable situation in which you could switch into a raw keystroke feed as well.
[1]: https://warp.dev
- How Warp's terminal app brings new ideas, AI to the command line
-
AI tools for productivity
Warp - GPT in the terminal - very helpful for debugging
-
Does anyone try the new terminal emulator Warp with Neovim?
You're right, I just found the discussion there (and it's the longest one currently). For now, I just run tmux inside the emulator.
What are some alternatives?
result4k
alacritty - A cross-platform, OpenGL terminal emulator.
kotlin-monads - Monads for Kotlin
zsh-autocomplete - 🤖 Real-time type-ahead completion for Zsh. Asynchronous find-as-you-type autocompletion.
Result - The modelling for success/failure of operations in Kotlin and KMM (Kotlin Multiplatform Mobile)
hyperterm - A terminal built on web technologies
Arrow Meta - Functional companion to Kotlin's Compiler
hyper - An HTTP library for Rust
Komprehensions - Do comprehensions for Kotlin and 3rd party libraries [STABLE]
kitty - Cross-platform, fast, feature-rich, GPU based terminal
Kategory - Λrrow - Functional companion to Kotlin's Standard Library
wezterm - A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust