imgui VS bullet

Compare imgui vs bullet and see what are their differences.

imgui

Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui) (by kotlin-graphics)

bullet

JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. (by kotlin-graphics)
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imgui bullet
1 -
589 40
0.5% -
9.1 0.0
8 months ago about 6 years ago
Kotlin Kotlin
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

imgui

Posts with mentions or reviews of imgui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-18.

bullet

Posts with mentions or reviews of bullet. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning bullet yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing imgui and bullet you can also consider the following projects:

learn-OpenGL

assimp - JVM Open Asset Import Library (Assimp)

glm - jvm glm

openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics

modern-jogl-examples - Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson

Vulkan - Examples and demos for the new Vulkan API

glimpse-framework - Glimpse is now further developed as a Kotlin Multiplatform project under glimpse-graphics/glimpse

kotlin-unsigned - unsigned support for Kotlin via boxed types and unsigned operators