kons-9
comment-castles
kons-9 | comment-castles | |
---|---|---|
50 | 36 | |
549 | 59 | |
- | - | |
7.9 | 9.4 | |
6 months ago | 5 days ago | |
Common Lisp | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kons-9
- OpenSCAD Survey - what programming language do you want to be added to app?
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Lindenmayer Systems
Very cool. I must check this out.
I implemented some L-system features in my 3D Common Lisp system: https://github.com/kaveh808/kons-9
- Ask HN: Show me your half baked project
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Profound Beliefs
In some small way I am revisiting the idea with https://github.com/kaveh808/kons-9
We'll see what comes of it.
- Kons-9: Common Lisp 3D Graphics Project
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Symbolics Lisp Machines Graphics Demo (1990)
I began my 3D graphics development on a Symbolics workstation at the MIT Media Lab in the mid-80's. This was before the S-Graphics suite was released. [0]
The outstanding feature of the S-Graphics suite was the polygonal modeler which used a winged-edge structure that was far ahead of its time. It survives conceptually in the Wings3D system, which is a quite faithful copy of that modeler.
And of course you got the extensibility that came with the graphics system being built on Lisp.
But Symbolics was never, as far as I saw, a serious or popular contender in 3D production. Not only was the system expensive, but the hardware could not keep up with SGI's graphics abilities. Furthermore, the mass of CG developers at the time came from a C/Unix background, and rendering especially was so speed critical that C (and Fortran) resulted in faster systems.
Almost 40 years later, I have returned to the idea of developing a 3D system in Common Lisp [1]. We shall see where it leads.
[0] https://medium.com/@kaveh808/late-night-lisp-machine-hacking...
[1] https://github.com/kaveh808/kons-9
- Ask HN: Resources for Older Developers?
- Ask HN: What Are You Working On? (May 2023)
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A good codebase to study as a beginner
If you are interested in 3D graphics, I have tried to keep my code simple and comprehensible: https://github.com/kaveh808/kons-9
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Coding alone vs coding in a team
As a solo developer of my 3D system, my main focus has been to keep the enthusiasm and momentum going and to enjoy the development process, rather than worrying about how the code might not be optimal in various regards.
comment-castles
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Trust-Based Moderation Systems
Slightly off topic:
I am trying to innovate on moderation systems and I run/code a whitelist moderated forum [0]. You can only see posts and comments from users that you follow. It's a very simple system and there really aren't any gaming vectors. One implication is that if a new user signs up and posts, no one will see it unless they follow. I've actually never used any typical censorship moderation.
[0] https://www.commentcastles.org
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Ask HN: Show me your half baked project
Reddit clone:
https://github.com/ferg1e/comment-castles
https://www.commentcastles.org
For moderation, a user whitelist sits in front of the typical content blacklist, which introduces some interesting properties.
- Comment Castles| Lightweight internet forum.
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Ask HN: Websites that works with old browsers (mid-2000's browser)?
I think my forum should work:
https://www.commentcastles.org
I can't think of anything that would be broken except for maybe the logo which is an emoji character.
- Ask HN: Post Your Startup
- Donโt Build a General Purpose API to Power Your Own Front End (2021)
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You're So Vain, You Probably Think This App Is About You: On Meta and Mastodon
You may want to check out Comment Castles [0] (disclaimer, I'm the creator). There are 50k comments, but I have never moderated anything. Actually, there are no moderation or admin tools built into the project.
[0] https://www.commentcastles.org
- OAuth difficulty with Express
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Test 5
Comment Castles + Reddit thread
What are some alternatives?
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