hive
Godot Card Game Framework
hive | Godot Card Game Framework | |
---|---|---|
1 | 20 | |
4 | 859 | |
- | - | |
0.0 | 3.6 | |
almost 3 years ago | 2 months ago | |
TypeScript | GDScript | |
MIT License | GNU Affero General Public License v3.0 |
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hive
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I have created a real life TCG/board game. Which engine should I use to bring it to PC?
My friend used it recently to port the game Hive to the web: https://github.com/knigam/hive
Godot Card Game Framework
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How to handle multiple cards having the same physics but different effects?
Good luck for you, there is a card game framework, though I have never used it so I cannot speak for its quality.
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Has anyone tried making a 3D card game with Godot? Got any hard-earned tips?
It's under AGPL license (have fun reading through this ugly monster). Among other things like telling you what to do when you sell or merge your company, using means you would have to make your project open source and AGPL too, if you take stuff from it.
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Does anyone provide tutoring services in Godot?
If you plan on using this, be sure to check and try to understand the monstrosity of a license you can only use it under. Unlike the vast majority of assets shared on the Asset Library, this particular one is not available under the simple, easy to understand and permissive MIT license.
- Request: Godot Card Game Framework tutorial
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How to make an Android card game?
There is actually a card framework which might be helpful, never used it though: https://github.com/db0/godot-card-game-framework
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Godot Card Engine (Plugin) vs Godot Card Game Framework
I have found Godot_Card_Engine, a plugin by BraindeadBZH, and Godot Card Game Framework by db0, and was curious if anyone has had experience with either. Are these the best options or is there something else out there I may be missing?
- Card Game Framework v2.1 released
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Can RenPy be easily used for non-VN games?
https://github.com/db0/godot-card-game-framework and a framework
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I have created a real life TCG/board game. Which engine should I use to bring it to PC?
As others mentioned, I have created a card game framework on Godot which would fit all your requirements. I also have 2 different games in progress with it. One is like Slay the Spire and the other is a more traditional CCG style, called Fragment Forge. You can use them as reference.
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Ask HN: JavaScript open source game development engine/lib?
Godot [0] is super intuitive, so I recommend it wholeheartedly. And then you ought to look at the Godot Card Game Framework [1], which I've also used for a uni project.
The author has a couple of examples (check their Github repo), which you can play online [2][3]. Also, join the Discord (check the repo for a link). The community is very friendly and helpful (just be sure to learn Godot first, though).
0. https://godotengine.org/
1. https://github.com/db0/godot-card-game-framework
2. http://fragmentforge.dbzer0.com/
3. http://dreams.dbzer0.com/
What are some alternatives?
godot_card_engine - A plugin for Godot to create card based games
love - LÖVE is an awesome 2D game framework for Lua.
Hypnagonia - Therapy through Nightmares
triple-triad-godot - Re-implementation of Triple Triad from Final Fantasy VIII. Made with Godot 3
builder - Multiplayer game framework
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Fragment Forge - A card game about the demoscene
godot-both-flat-and-vr - get you a project template that can do both (vr and 'normal' 3d game)