kirc
Sync / Coroutines / Reactive Container Registry Client written in Kotlin ready for GraalVM 🐋 (by cmdjulian)
Orbit
Orbit - Virtual actor framework for building distributed systems (by orbit)
kirc | Orbit | |
---|---|---|
2 | 2 | |
10 | 1,705 | |
- | 0.0% | |
7.0 | 0.0 | |
8 days ago | almost 3 years ago | |
Kotlin | Kotlin | |
MIT License | BSD 3-clause "New" or "Revised" License |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kirc
Posts with mentions or reviews of kirc.
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Orbit
Posts with mentions or reviews of Orbit.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-28.
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Actor system for the JVM developed by Electronic Arts
> I can't help but recoil from a "hello world" that pulls in an entire container ship of dependencies.
Where do you see the list of dependencies? Seems to me to be the ones defined at https://github.com/orbit/orbit/blob/233956001f1206ccbfde72ef..., is that correct? Doesn't look like "an entire container ship" but maybe the NPM madness have ruined me.
> Especially that we already have a perfectly good, battle-hardened, and relatively lightweight implementation of Actor model with Erlang / Elixir.
Yeah, if you're already using Erland or Elixir, why don't you go with that instead? This seems to be for the JVM, so one could assume that the ones who want to use this, is already invested heavily in the JVM ecosystem (which as far as I know, EA is when it comes to backend servers).
- About Halo game's backend