kilo
Vim
kilo | Vim | |
---|---|---|
18 | 424 | |
7,125 | 34,973 | |
- | 0.9% | |
0.0 | 9.9 | |
4 months ago | 4 days ago | |
C | Vim Script | |
BSD 2-clause "Simplified" License | Vim License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kilo
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A nano like text editor built with pure C
Most of that is probably attributable to being based on Kilo: https://github.com/antirez/kilo (kinda strange they didn't link directly in their readme) - a tiny text editor written by antirez who notably also created Redis. Antirez has a bunch of really interesting side projects if you dig into their github repo.
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Micro – A Modern Alternative to Nano
Yeah, "micro" for an editor would be 11 kilo bytes. I bet it's possible to do a half-decent editor in C in 11KB. Antirez's "kilo" (~1000 lines of C) is 36KB when compiled with standard gcc (https://github.com/antirez/kilo).
That said, for many server-type use cases these days, 11MB isn't a huge deal. Still, I wonder if micro could be compiled on / ported to TinyGo and end up a few hundred KB? It looks like TinyGo can produce some pretty small binaries: https://tinygo.org/docs/guides/optimizing-binaries/
- Ask HN: Does this exist? Courses explaining well written codebases?
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What happens when you press a key in your terminal?
Anyone interested in the machinations of all of this terminal stuff should look at antirez’ kilo, a terminal text editor in under 1000 lines of code: https://github.com/antirez/kilo
There is a nice tutorial that walks through how one might write it from scratch: https://viewsourcecode.org/snaptoken/kilo/
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Vim sucks
kilo 1k of C
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A simple terminal game
I always wondered how people get stuff animated on the terminal but I never had the time to look into it up until a few years ago when someone on the internet released an awesome guide on how to create a text editor in less than 1000 lines of C. What caught my attention about this was that it was based on Antirez' kilo - which is a terminal based editor.
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Ask HN: How to learn about text editor architectures and implementations?
You could start by looking at something super simple like Kilo:
https://github.com/antirez/kilo
Even I could understand this one pretty well and that's no small matter.
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Ginkgo: A WIP small text editor built entirely in Rust with cursor control and select Vim features
I just started learning Rust 2 weeks ago, and I wanted to apply my learning towards a project.Ginkgo is a small text editor built entirely in Rust. It takes inspiration from the famous tiny C-based text editor, Kilo. It also includes many Vim inspired keybindings and features such as normal/insert modes. For convenience, it also has added mouse cursor support!
- What would one need to know in order to develop an in-shell VIM like code editor?
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Any interesting project ideas in c language
Write your own editor. As an example: kilo
Vim
- Vim Gets Xdg_config_home Support
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Ask HN: Is Vim Dead?
There have been six releases of Vim _this week_. So, no, Vim is not "dead".
https://github.com/vim/vim/tags
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100+ FREE Resources Every Web Developer Must Try
Vim
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Building a web server: Installing the right software
We wanted this machine to be as lean as possible. There is only so much memory and processing power to go around. Remember, our machine has 3 GHz Dual-Core Intel Core i7 processor with 16 GB 1600 MHz DDR3 memory. We also wanted as much of that space and power to be used for serving up our web applications. However, we also wanted to have an additional option for editing any code files, in addition to vim.
- Vim 9.1
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Microsoft is exploring adding a command line text editor into Windows, and it wants your feedback
Vim: winget install vim.vim
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Raylib Library For Video Games Programming as Senior Developer
So Raylib library could be your best option. Let's code, just open your text editor like vim or VSCodium in your Windows, Linux or Mac computer and let's build our indie game with Raylib library, no extra dependencies are needed.
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Switching tabs, causese the view to move, such that the cursor is in center
nevermind, after a little searching, I found the solution, this isn't 'a nvchad problem or neovim problem, but a vim problem, and this github issue explains it. In the bottom of the issue, someone did post a fix here, but I haven't really tried it.
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Enabling pyhton3 runtime support in an already installed vim9.0
Then I went to official vim GitHub and looked around and it also had only instruction for installing vim from scratch.
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Best code to build tools with for Excel
When you said Vim, I thought you were talking about Vim (a code editor). Clearly not haha
What are some alternatives?
wasm3 - 🚀 A fast WebAssembly interpreter and the most universal WASM runtime
neovim - Vim-fork focused on extensibility and usability
luastatic - Build a standalone executable from a Lua program.
Geany - A fast and lightweight IDE
luar - Script Kakoune using Lua
KDevelop - Cross-platform IDE for C, C++, Python, QML/JavaScript and PHP
wac - WebAssembly interpreter in C
calcurse - A text-based calendar and scheduling application
visidata - A terminal spreadsheet multitool for discovering and arranging data
Visual Studio Code - Visual Studio Code
sn - Simple Notes using fzf
swiper - Ivy - a generic completion frontend for Emacs, Swiper - isearch with an overview, and more. Oh, man!